High Efficiency Video Coding tiers and levels
High Efficiency Video Coding tiers and levels are constraints that define a High Efficiency Video Coding (HEVC) bitstream in terms of maximum bit rate, maximum luma sample rate, maximum luma picture size, minimum compression ratio, maximum number of slices allowed, and maximum number of tiles allowed.[1][2] Lower tiers are more constrained than higher tiers and lower levels are more constrained than higher levels.[1][2]
Tiers
The January 2013 HEVC draft defines two tiers: Main and High.[1][2] The Main tier is a lower tier than the High tier.[1][2] The tiers were made to deal with applications that differ in terms of their maximum bit rate.[1] The Main tier was designed for most applications while the High tier was designed for very demanding applications.[1]
Levels
The January 2013 HEVC draft defines thirteen levels.[1][2] A level is a set of constraints for a bitstream.[1][2] For levels below level 4 only the Main tier is allowed.[1][2] A decoder that conforms to a given tier/level is required to be capable of decoding all bitstreams that are encoded for that tier/level and for all lower tiers/levels.[1][2]
Level | Max luma sample rate (samples/s) |
Max luma picture size (samples) |
Max bit rate for Main and Main 10 profiles (kbit/s) | Example picture resolution @ highest frame rate[A] (MaxDpbSize[B]) |
MinCR[C] | Max number of slice segments per picture[D] |
Max number of tile[E] | ||
---|---|---|---|---|---|---|---|---|---|
Main tier | High tier | rows | columns | ||||||
1 | 552,960 | 36,864 | 128 | - | 128×96@33.7 (6) 176×144@15.0 (6) |
2 | 16 | 1 | 1 |
2 | 3,686,400 | 122,880 | 1,500 | - | 176×144@100.0 (16) 320×240@45.0 (6) 352×240@37.5 (6) 352×288@30.0 (6) |
2 | 16 | 1 | 1 |
2.1 | 7,372,800 | 245,760 | 3,000 | - | 320×240@90.0 (12) 352×240@75.0 (12) 352×288@60.0 (12) 352×480@37.5 (6) 352×576@33.3 (6) 640×360@30.0 (6) |
2 | 20 | 1 | 1 |
3 | 16,588,800 | 552,960 | 6,000 | - | 352×480@84.3 (12) 352×576@75.0 (12) 640×360@67.5 (12) 720×480@42.1 (8) 720×576@37.5 (8) 960×540@30.0 (6) |
2 | 30 | 2 | 2 |
3.1 | 33,177,600 | 983,040 | 10,000 | - | 720×480@84.3 (12) 720×576@75.0 (12) 960×540@60.0 (8) 1280×720@33.7 (6) |
2 | 40 | 3 | 3 |
4 | 66,846,720 | 2,228,224 | 12,000 | 30,000 | 1,280×720@68.0 (12) 1,280×1,024@51.0 (8) 1,920×1,080@32.0 (6) 2,048×1,080@30.0 (6) |
4 | 75 | 5 | 5 |
4.1 | 133,693,440 | 20,000 | 50,000 | 1,280×720@136.0 (12) 1,280×1,024@102.0 (8) 1,920×1,080@64.0 (6) 2,048×1,080@60.0 (6) |
4 | ||||
5 | 267,386,880 | 8,912,896 | 25,000 | 100,000 | 1,920×1,080@128.0 (16) 2,048×1,024@127.5 (16) 2,048×1,080@120.0 (16) 2,048×1,536@85.0 (12) 2,560×1,920@54.4 (8) 3,672×1,536@46.8 (8) 3,840×2,160@32.0 (6) 4,096×2,160@30.0 (6) |
6 | 200 | 11 | 10 |
5.1 | 534,773,760 | 40,000 | 160,000 | 1,920×1,080@256.0 (16) 2,048×1,024@255.0 (16) 2,048×1,080@240.0 (16) 2,048×1,536@170.0 (12) 2,560×1,920@108.8 (8) 3,672×1,536@93.7 (8) 3,840×2,160@64.0 (6) 4,096×2,160@60.0 (6) |
8 | ||||
5.2 | 1,069,547,520 | 60,000 | 240,000 | 1,920×1,080@300.0 (16) 2,048×1,024@300.0 (16) 2,048×1,080@300.0 (16) 2,048×1,536@300.0 (12) 2,560×1,920@217.6 (8) 3,672×1,536@187.5 (8) 3,840×2,160@128.0 (6) 4,096×2,160@120.0 (6) |
8 | ||||
6 | 1,069,547,520 | 35,651,584 | 60,000 | 240,000 | 3,840×2,160@128.0 (16) 4,096×2,048@127.5 (16) 4,096×2,160@120.0 (16) 4,096×2,304@113.3 (12) 7,680×4,320@32.0 (6) 8,192×4,320@30.0 (6) |
8 | 600 | 22 | 20 |
6.1 | 2,139,095,040 | 120,000 | 480,000 | 3,840×2,160@256.0 (16) 4,096×2,048@255.0 (16) 4,096×2,160@240.0 (16) 4,096×2,304@226.6 (12) 7,680×4,320@64.0 (6) 8,192×4,320@60.0 (6) |
8 | ||||
6.2 | 4,278,190,080 | 240,000 | 800,000 | 3,840×2,160@300.0 (16) 4,096×2,048@300.0 (16) 4,096×2,160@300.0 (16) 4,096×2,304@300.0 (12) 7,680×4,320@128.0 (6) 8,192×4,320@120.0 (6) |
6 |
- A The maximum frame rate supported by HEVC is 300 frames per second (fps).[2]
- B The MaxDpbSize, maximum number of decoded picture buffers, for the maximum luma picture size of that level is 6 for all levels.[1][2] The MaxDpbSize can increase to a maximum of 16 frames if the luma picture size of the video is smaller than the maximum luma picture size of that level in incremental steps of 4/3×, 2×, or 4×.[1][2]
- C The MinCR, minimum compression ratio, for that level.[2]
- D The maximum number of slice segments is the number of slices allowed per picture at both the maximum resolution and maximum frame rate.[2][3]
- E The maximum number of tiles allowed per picture.[2] The maximum number of tiles allowed per second is the maximum number of tiles allowed per picture times 120.[2][4]
See also
- High Efficiency Video Coding
- Ultra high definition television (UHDTV) - Digital video formats with resolutions of 3840×2160 and 7680×4320
- H.264/MPEG-4 AVC - The predecessor video standard of HEVC
- VC-1 - A video standard developed by Microsoft
References
- ^ a b c d e f g h i j k l G.J. Sullivan; J.-R. Ohm; W.-J. Han; T. Wiegand (2012-05-25). "Overview of the High Efficiency Video Coding (HEVC) Standard" (PDF). IEEE Trans. on Circuits and Systems for Video Technology. Retrieved 2012-09-14.
- ^ a b c d e f g h i j k l m n o p "High Efficiency Video Coding (HEVC) text specification draft 10 (for FDIS & Consent)". JCT-VC. 2013-01-17. Retrieved 2013-01-24.
- ^ Minhua Zhou (2012-10-01). "AHG9: on number of slices constraint". JCT-VC. Retrieved 2012-11-27.
- ^ Minhua Zhou (2012-10-01). "AHG9: on number of tiles constraint". JCT-VC. Retrieved 2012-11-27.