Campaign Sourcebook and Catacomb Guide
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Author | Paul Jaquays and William W. Connors |
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Genre | Role-playing game |
Publisher | TSR |
Publication date | 1990 |
Campaign Sourcebook and Catacomb Guide is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game.
Contents
The Campaign Sourcebook and Catacomb Guide is a supplement to the Dungeon Master's Guide for the 2nd edition rules.[1] The first section contains general guidelines to help DMs do such things as run campaigns, covering different styles of play, pacing and theatrics, creating campaigns and worlds, enacting believable non-player characters, and make useful maps.[1] The second part of the book covers running games in dungeons, with rules for underground conditions and instructions for drawing maps in perspective; included are samples of six dungeon "types".[1]
Publication history
DMGR1 Campaign Sourcebook and Catacomb Guide was written by Paul Jaquays and William W. Connors, and published by TSR in 1990 as a 128-page book.[1]
Reception
Ken Rolston reviewed Campaign Sourcebook and Catacomb Guide for Dragon magazine #171 (July 1991).[2]
References
- ^ a b c d Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 92. ISBN 0-87975-653-5.
- ^ Rolston, Ken (1991). "Role-playing Reviews". Dragon (#171). Lake Geneva, Wisconsin: TSR: 83.
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