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Talk:MSX Video access method

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This is an old revision of this page, as edited by Mahjongg (talk | contribs) at 23:24, 21 July 2012 (This article is somewhat bogus). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Creation of this page

The text that this article was based on was integrally moved from the main MSX#History article to here, because it was deemed to take too much place in the main article, and was of a more technical nature than the rest making the main text less readable. Mahjongg (talk) 13:16, 22 August 2008 (UTC)[reply]


This article is somewhat bogus

First, the characteristics mentioned are not exclusive to the MSX standard, but in fact it's entirely related to the TMS9918 VDP. It's exactly the same for any machine based on this VDP, like the Colecovision, the Sega SG-1000, the Memotech MTX.

Second it gives the impression that the MSX architecture somehow made the VRAM access slower, and that's false: The MSX VRAM access has exactly the same restrictions and speed that all the mentioned machines that had the TMS9918 VDP.

all good points, but as as stated before the integral text came from the MSX-1 article before being "rescued" here. Obviously exactly the same restrictions are true for all other TMS9918 using systems, so in fact its more that the title of the article is wrong than its contents. P.S. please sign your contributions. Mahjongg (talk) 23:24, 21 July 2012 (UTC)[reply]