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GLGE (programming library)

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This is an old revision of this page, as edited by 81.157.211.54 (talk) at 18:28, 10 June 2012 (Removing planned features section. It was very vague and poorly formatted.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

GLGE is a programming library for use with WebGL and JavaScript.

GLGE is a JavaScript library intended to ease the use of WebGL; which is basically a native browser JavaScript API giving direct access to OpenGL ES 2, allowing for the use of hardware accelerated 2D/3D applications without having to download any plugins.

The aim of GLGE is to mask the involved nature of WebGL from the web developer, who can then spend his/her time creating richer content for the web.

Main features

  • Keyframe animation
  • Per-pixel lighting directional lights, spot lights and point lights
  • Normal mapping
  • Animated materials
  • Skeletal animation
  • COLLADA format support
  • Parallax mapping
  • Text rendering
  • Fog
  • Depth Shadows
  • Shader-based picking
  • Environment mapping
  • Reflections/Refractions
  • Collada Animations
  • Portals
  • LOD
  • Culling
  • 2D filters