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Trace-based simulation

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In computer science, trace-based simulation refers to system simulation by looking at traces of program execution or system component access with the purpose of performance prediction.[1]

Trace-based simulation may be used in a variety of applications, from the analysis of solid state disks to the message passing performance on very large computer clusters.[1][2] >

See also

References

  1. ^ a b Software Technologies for Embedded and Ubiquitous Systems edited by Sunggu Lee and Priya Narasimhan 2009 ISBN 3642102646 page 28
  2. ^ Languages and Compilers for Parallel Computing edited by Keith Cooper, John Mellor-Crummey and Vivek Sarkar 2011 ISBN 3642195946 pages 202-203