OpenWebGlobe
Developer(s) | FHNW - University of Applied Sciences Northwestern Switzerland (Template:Lang-de) |
---|---|
Operating system | Cross-platform |
Type | Virtual Globe |
License | MIT |
Website | www |
OpenWebGlobe is a project and technology for processing and interactively visualizing vast volumes of geospatial data in a 3d virtual globe. The OpenWebGlobe virtual globe can have several data categories like image data, elevation data, points of interest, vector data, and 3D objects. Before streaming such massive and complex data over the internet, this data must be pre-processed. Such pre-processing usually comprises a transformation from a local to a global reference system, creation of pyramid layers or levels of detail (LOD), tiling of the data, and optionally compression and encryption. Recently, these algorithms were ported to high performance compute cluster using OpenMP and MPI and are also released as open-source. Because data sets are usually large, containing several terabytes, advanced out-of-core rendering mechanisms with a level of detail approach are used for visualization.[1]
OpenWebGlobe is an open-source project. It is written in WebGL. The lead developer is the Institute of Geomatics Engineering at the University of Applied Sciences Northwestern Switzerland (Template:Lang-de).
Demos
Switzerland 3D
The demo version of a potential 3D Viewer for geo.admin.ch - the geo-portal of the Swiss Confederation - is online at swiss3d.openwebglobe.org until July 31, 2012.[2]
The scene covers entire Switzerland and is based on high resolution data from swisstopo: SWISSIMAGE, DHM25 and swissBOUNDARIES3D as well as extracts from swissBUILDINGS3D.
In addition, textured 3D objects from FHNW Muttenz and EPFL Lausanne are available. Outside the area with high-resolution data, Blue Marble from "NASA’s Earth Observatory" is used.
The total amount of texture and geometry data exceeds 2 TB and is being handled using the cloud from Amazon Web Services[3]
Source Code
The source code for the viewer is written in JavaScript. The source code for data processing is written in C++. The source is licensed under MIT License and available at GitHub at github.com/OpenWebGlobe.
References
- ^ Martin Christen, Stephan Nebiker, OpenWebGlobe SDK, an Open Source High Performance Virtual Globe SDK for Open Maps, in Manuela Schmidt and Georg Gartner, editors, Proceedings of the 1st European State of the Map, 2011, available at https://sotm-eu.org/userfiles/proceedings_sotmEU2011.pdf
- ^ News from Feburary 9th, 2012 from the geoportal of the Swiss Confederation, http://www.geo.admin.ch/internet/geoportal/en/home/current/news20120209.html
- ^ News on slashgeo, Feburary 9th, 2012. http://slashgeo.org/2012/02/13/Switzerland-3D-using-WebGL