Jump to content

Marker-and-cell method

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by DGG (talk | contribs) at 18:53, 6 November 2011 (give a proper reference, from the external link). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

The Marker-And-Cell method is commonly used in computer graphics to discretize functions for fluid and other simulations. [1]

References

  1. ^ [Harlow, F. H., and Welch, J. E. 1965. "Numerical calculation of time-dependent viscous incompressible flow of fluid with a free surface." The Physics of Fluids 8, 2182–2189.]