Jump to content

Robodemons

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by 109.76.88.83 (talk) at 19:34, 21 May 2011 (Updated this page). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
Robodemons
Robodemons
Cover art of Robodemons
Developer(s)Color Dreams[1]
Publisher(s)Color Dreams[1]
Artist(s)Dan Burke[1]
Platform(s)NES[1]
Release[1]
Genre(s)Action[1] (with shooting elements[2])
Mode(s)Single-player

Robodemons is an action video game with shooting elements that was released for the Nintendo Entertainment System by Color Dreams on December 1989. Like all Color Dreams games, Robodemons was not officially licensed by Nintendo.

Gameplay

According to the game's instruction manual, the player controls a boomerang-wielding hero whose mission is to destroy the robotic demon army of the evil king Kull.[2] There are seven levels in Robodemons, which are titled the "levels of" Bone, Flesh, Fire, Condemned Souls, Demon's Quarters, Robodemon Factory, and Kull's Palace.[2] The sound that plays when the hero dies is one of the most distinctive sounds in the world of video games.

Unlike most Color Dreams games which featured heavy religious/Christian themes, Robodemons contains very Satanic and occult themes. It contains allusions/references to Limbo, Hell, Death, Hades & Satan. The level structure is similar to passages found in the Divine Comedy.

Images

A screenshot of the Level of Bone

References