This is the current revision of this page, as edited by Banazir(talk | contribs) at 01:05, 29 April 2011(This is currently the only section in Wikipedia the explains the normalizing transformation in computer graphics.). The present address (URL) is a permanent link to this version.Revision as of 01:05, 29 April 2011 by Banazir(talk | contribs)(This is currently the only section in Wikipedia the explains the normalizing transformation in computer graphics.)