Arrow diagramming method
Arrow Diagramming Method (ADM) is a network diagramming technique in which activities are represented by arrows.[1]
It is used for scheduling activities in a project plan.
The precedence relation between activities is represented by circles connecting to one or more arrows. The length of the arrow represents the duration of the relevant activity.
Sometimes a "dummy task" is added, to represent a dependency between tasks, which does not represent any activity.
Use of the Arrow Diagramming Method as a common project management practice has declined with the adoption of computer-based scheduling tools. The Precedence Diagram Method (PDM) is often favored over the Arrow Diagraming Method.
The Arrow Diagramming Method is also known as the Activity-on-Arrow (AOA) method, it only show Finish to Start relationship.
ADM network drawing technique the start and end of each node or event is connected to an arrow.
The start of the arrow comes out of a node while the tip of the arrow goes into a node. Between the two nodes lies an arrow that represents the activity.
The event represented by the circular node consumes neither time nor resources.
- A node is a specific, definable achievement in the project.
- It has zero duration and consumes nil resources.
- All activities that lead into a node must be completed before the activity lies following this node can start.