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Campaign Sourcebook and Catacomb Guide

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The template {{Expand}} has been deprecated since 26 December 2010, and is retained only for old revisions. If this page is a current revision, please remove the template. Campaign Sourcebook and Catacomb Guide is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game.

Contents

The Campaign Sourcebook and Catacomb Guide is a supplement to the Dungeon Master's Guide for the 2nd edition rules.[1] The first section contains general guidelines to help DMs do such things as run campaigns, covering different styles of play, pacing and theatrics, creating campaigns and worlds, enacting believable non-player characters, and make useful maps.[1] The second part of the book covers running games in dungeons, with rules for underground conditions and instructions for drawing maps in perspective; included are samples of six dungeon "types".[1]

Publication history

DMGR1 Campaign Sourcebook and Catacomb Guide was written by Paul Jaquays and William W. Connors, and published by TSR in 1990 as a 128-page book.[1]

Reception

Reviews

  • Dragon #171 (1991)

References

  1. ^ a b c d Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 92. ISBN 0-87975-653-5.