MASON (Java)
Appearance
Developer(s) | Sean Luke |
---|---|
Initial release | 2003 |
Stable release | 15
/ December 17, 2010 |
Written in | Java |
Platform | Java platform |
Size | 3.3 MB |
Available in | English |
Type | Agent-based model simulation |
License | Academic Free License, version 3.0 (with caveats) |
Website | cs |
MASON is an multi-agent simulation environment developed in Java at George Mason University's Evolutionary Computation Laboratory in conjunction with the GMU Center for Social Complexity. First released in 2003, the environment continues to be maintained and kept up to date. The name, as well as referring to the parent institution, derives from the acronym Multi-Agent Simulator Of Neighborhoods (or Networks).[1]
Development
Until recently MASON was developed within the Java.net environment [2], active development is now moving to Google Code.[3]
Applets
Applets developed using MASON include Craig Reynolds' Boids algorithm, Balls and Bands, a simulation of Hooke's Law, an L-system generator, Conway's Game of Life and Sugarscape.
See also
References
- ^ "MASON Multiagent Simulation Toolkit". Retrieved 19 January 2011.
- ^ "mason: Home". Retrieved 19 January 2011.
- ^ "mason - Project Hosting on Google Code". Retrieved 19 January 2011.