Jump to content

Campaign Sourcebook and Catacomb Guide

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by BOZ (talk | contribs) at 00:42, 22 December 2010 (Contents: details and cites). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Campaign Sourcebook and Catacomb Guide is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game.

Contents

The Campaign Sourcebook and Catacomb Guide is a supplement to the Dungeon Master's Guide for the 2nd edition rules.[1] The first section contains general guidelines to help DMs do such things as run campaigns, covering different styles of play, pacing and theatrics, creating campaigns and worlds, enacting believable non-player characters, and make useful maps.[1] The second part of the book covers running games in dungeons, with rules for underground conditions and instructions for drawing maps in perspective; included are samples of six dungeon "types".[1]

Publication history

DMGR1 Campaign Sourcebook and Catacomb Guide was written by Paul Jaquays and William W. Connors, and published by TSR in 1990 as a 128-page book.[1]

Reception

Reviews

  • Dragon #171 (1991)

References

  1. ^ a b c d Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 92. ISBN 0-87975-653-5.