Animation database
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An Animation database is a database which stores fragments of animations and which can be accessed and queried to retrieve and assemble new animations.[1]
Early examples of animation databases include the system MOVE which used an object oriented database.[1].
Other examples include "crowd simulation" in which a number of people are simulated as a crowd. Given that in some applications the people need to be walking at different speeds, say on a sidewalk, the animation database can be used to retrieve and merge different animated figures.[2]