Subsumption architecture
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An AI concept originating from behavioral robotics. Made by Rodney Brooks in the late 1980'ies.
A way of decomposing one complex behaviour into many "simple" layers of incresing more abstract behaviours. Each layer can overrule (subsume) the decision of the overlaying layer, e.g. the lowest obstacle-avoidiance layer could choose to overrule the descicion to move forward by the eat-food layer.