Glossary of Unified Modeling Language terms
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A glossary of Unified Modeling Language terms.
A-D
- Action - a diagram that describes procedural logic, business process and work flow
- Activity diagram - a diagram that describes procedural logic, business process and work flow
- Activity - a procedure carrying out behaviour in a State machine diagram
- Do - a type of Activity which may be interrupted, as oppose to normal Activities which may not be interrupted
- Internal - an Activity that is executed within a State
- Entry - an Activity that is executed when a State is entered
- Exit - an Activity that is executed when a State is exited
- Event - when it occurs on an Object it may cause a Transition in a State machine diagram
E-H
I-L
M-R
S-Z
- State - an Object exists at one of the States described in a State machine diagram
- Final state - the State at which an Object ceases to exist
- Initial pseudostate - points to the initial State of an Object
- History pseudostate - points to the initial State of an Object where no history was saved of its previous State
- Superstate - construct allowing several States which share common Transitions and Internal Activities
- State diagram - synonym for State machine diagram
- State machine diagram - describes a Class in terms of the States
- Transition - movement from one State to another in a State machine diagram. The transition is specified by its Trigger-signature [Guard]/Activity