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Glossary of Unified Modeling Language terms

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A glossary of Unified Modeling Language terms.

A-D

  • Action - a diagram that describes procedural logic, business process and work flow
  • Activity diagram - a diagram that describes procedural logic, business process and work flow
  • Activity - a procedure carrying out behaviour in a State machine diagram
    • Do - a type of Activity which may be interrupted, as oppose to normal Activities which may not be interrupted
    • Internal - an Activity that is executed within a State
      • Entry - an Activity that is executed when a State is entered
      • Exit - an Activity that is executed when a State is exited
  • Event - when it occurs on an Object it may cause a Transition in a State machine diagram

E-H

I-L

M-R

S-Z

  • State - an Object exists at one of the States described in a State machine diagram
    • Final state - the State at which an Object ceases to exist
    • Initial pseudostate - points to the initial State of an Object
    • History pseudostate - points to the initial State of an Object where no history was saved of its previous State
    • Superstate - construct allowing several States which share common Transitions and Internal Activities
  • State diagram - synonym for State machine diagram
  • State machine diagram - describes a Class in terms of the States
  • Transition - movement from one State to another in a State machine diagram. The transition is specified by its Trigger-signature [Guard]/Activity