RedDwarf Server
Original author(s) | Sun Microsystems |
---|---|
Developer(s) | RedDwarf Community |
Initial release | February 12, 2010 |
Stable release | 0.10.1
/ March 14, 2010 |
Written in | Java |
Platform | Java |
Type | MMOG Middleware |
License | GPL, BSD |
Website | www.reddwarfserver.org |
RedDwarf Server is an open source middleware solution for developing massively multiplayer online games. It is the official[1] community fork of Project Darkstar, an open-source project supported and managed by Sun Microsystems. Upon Oracle's acquisition of Sun, support for Project Darkstar was stopped[2]. To continue development of the project, the community rebranded the latest codebase of Project Darkstar's repositories and released it as RedDwarf Server[3].
Client APIs
Both a Java API and a C API are officially supported by RedDwarf. Many community members have also developed and publicly released APIs for a wide variety of platforms, including C#, Python, Objective-C, and ActionScript[4].
Protocol
RedDwarf comes with a built-in protocol for network communications. This protocol, currently limited to TCP communications, is outlined in RedDwarf's server documentation.
License
"RedDwarf is continuing with an identical licensing scheme as Project Darkstar. RedDwarf server is distributed under GPLv2 with the server APIs being made specially available under GPLv2 + classpath exception. The Java client and the C client APIs available as part of the RedDwarf project are distributed under a BSD license.[5]"
External Links
Notes