Landscape evolution model
A landscape evolution model is a numerical model that simulates changing terrain over the course of time. This can be due to glacial erosion and deposition; erosion, sediment transport, and deposition in fluvial systems such as rivers; regolith production; the movement of material on hillslopes; more intermittent events such as rockfalls, debris flows, landslides, and other surface processes. This can also be due to surface uplift and/or subsidence. A typical landscape evolution model takes many of these factors into account.
The earliest of these models were developed in the 1970's. In these models, water was run across a mesh, and cell elevations were changed in response to calculated water erosion.[1]
See also
Community Surface Dynamics Modeling System
- ^ . doi:10.1002/hyp.426.
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