Marching triangles
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![]() | This article may be confusing or unclear to readers. (October 2009) |
In computer graphics, marching triangles is a technique for reconstructing two-dimensional surface geometry from an unstructured point cloud. Point clouds are typically generated from 3D laser scanning of real-world objects. In the past, accurate reconstruction methods employed Delaunay triangulations. However, newer techniques such as Marching Triangles and Ball-Pivoting employ a moving boundary front to reconstruct point cloud surfaces.
Such techniques are generally more efficient than Delaunay triangulation and may provide similar accuracy in reconstruction. [1] [2]