Jump to content

Talk:Nagle's algorithm

Page contents not supported in other languages.
From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by 71.201.30.213 (talk) at 05:33, 17 January 2010. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —[[User:dfssdgfdshghs just a descriptive listing on a web page or blog. As it stands this evidence seems to fail the noteworthy test. If I can help any editors to do research on this let me know, but if this topic is not important then we should put it up for deletion. Let's first give all editors time to do the legwork on this and to discuss.aharon42 (talk) 03:21, 6 September 2008 (UTC)[reply]

Real world application... World of Warcraft!

The 2.3.2 patch notes for World of Warcraft state: "Reduced network latency by disabling the Nagle algorithm." Some interesting technical discuss follows, here. Dfrauzel (talk) 23:12, 30 December 2007 (UTC)[reply]

Real patch notes don't list said application. Seems to be a bit of self-promotion to me Philipwhiuk (talk) 21:06, 9 January 2008 (UTC)[reply]
Just so any passing readers don't get a false impression from the various comments above, I'd like to point out that the actual real world application for Nagle's algorithm is in the TCP/IP stacks of practically every computer made since the 1980s. The WoW patch note mentioned above is about disabling the algorithm, which is enabled on modern computers by default, to achieve a performance improvement in a particular special case. The whole idea of this article being "self promotion" seem to have been started by an IP editor pissed off at User:Nagle because he questioned the notability of a rapper with no record releases (see AfD). —Ilmari Karonen (talk) 02:06, 25 July 2008 (UTC)[reply]
These blog sources and others do not seem reliable. Can I help do some research to find some better ones. If this algorithm is so important and well known then it should be in some programming or computer textbook.. aharon42 (talk) 03:23, 6 September 2008 (UTC)[reply]
You mean like some of these books? —Ilmari Karonen (talk) 13:32, 6 September 2008 (UTC)[reply]