Jump to content

Talk:Continuous simulation

Page contents not supported in other languages.
From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by DigitalPowerExpert (talk | contribs) at 19:04, 30 December 2009 (Expressing astonishment at the troglodytic illnumeracy that got this page flagged for deletion). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)

I find it deeply ironic that this page has been slated for deletion due to "Article is unreferenced, unintelligible to a general audience and does not make any clear assertion of notability." Continuous Simulation is one of the first uses ever put to computers. Continuous simulation allows prediction of rocket trajectories. No Apollo moon shot would have been possible without it. Continuous simulation is what you find inside WII stations, commercial flight simulators, and advanced engineering design tools. Modern circuit design and technology that we enjoy today would not be possible without continuous simulation. If this is unintelligible to a general audience, and that is a requirement to avoid deletion, I can think of a large number of much more obscure mathematical pages that should be put in the knowledge pyre and burned as well.