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Talk:Multiple sub-Nyquist sampling encoding

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This is an old revision of this page, as edited by 67.161.19.128 (talk) at 23:25, 23 October 2009 (Sega Saturn). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

More research needed

The article states that design for HDTV by NHK goes back to 1979 but everything I've heard and read dates it back to 1968. If anyone knows more about the evolution of HDTV, you should include a history of HDTV. Also a "future of" or a "next step" section would be good as well. I've read where NHK is developing a new TV system that is so high res that when it was displayed at a trade show viewers became motion sick.

MUSE

Muse is a pretty cool band, Am I right or Am I right? I love Japan and I love Muse, and now I love their analog TV. It's kind of bad they're switching to that new standard but what the hey, even higher quality for watching anime ^^ 24.129.235.151 (talk) 08:51, 30 December 2008 (UTC)[reply]

Sega Saturn

"The Japanese Sega Saturn could output a Hi-Vision signal (352×480p or 704×480p) with special cables."

I have edited this to read:

"The Japanese Sega Saturn hardware is capable of producing a Hi-Vision signal (352×480p or 704×480p) with custom cables, though such cables were never released to retail and no retail games support these non-interlaced resolutions."

However, because of the fact that Sega never officially supported these resolutions, never manufactured a Hi-Vision cable, and never offered any games that support these resolutions (all facts that bear simple web searches), I think that the Sega Saturn section of this article should be removed. I believe that it's only mentioned here because, in video game hardware enthusiast circles, discussion of the untapped potential of the Saturn's "Hi-Vision" capabilities is popular. But without any support whatsoever (besides a homebrew tech demo that was produced solely for users of custom modified cables to prove that the Saturn HW was capable of ED progressive scan resolutions), the point is largely unimportant. 67.161.19.128 (talk) 00:06, 23 October 2009 (UTC)[reply]

On further consideration, I am removing the Saturn section altogether. Regardless of the image resolutions that the Sega Saturn is capable of producing, the Saturn does not really use MUSE at all. 67.161.19.128 (talk) 23:25, 23 October 2009 (UTC)[reply]