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Plasma effect

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The plasma effect is a computer-based visual effect animated in real-time. It uses cycles of changing colours warped in various ways to give an illusion of liquid, organic movement.

A still screenshot of a typical plasma effect.

Plasma was probably invented by demo coders for use in their demos where the effect was heavily used, especially in the early 1990s. The effect was particularly common on the Commodore Amiga where it could be implemented very efficiently by using the features of the proprietary display hardware. Plasma can also be implemented easily in software rendering by using sinus tables and pseudocolor palettes, and it has also been the first true demo effect for many beginning PC democoders.

The fractal software Fractint also incorporates an algorithm known as "plasma", which, when combined with the color cycling feature of the software, can provide a result which resembles a typical plasma effect used in demos. The technical basis, however, is completely different, and a color cycling plasma is somewhat less dynamic than a demo plasma.

Synopsis

A plasma effect rendered in ANSI art by the AAlib library.

hey justin whats up... im really bored... cool eh?

Let be a multi-frequency noise function of two 2 variables (e.g., a perlin noise function). Let each color component at the pixel be a linear function of the expression .

See also

Plasma fractal is a fractal that the plasma effect can be applied to with nice results.