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Talk:Procedural texture

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This is an old revision of this page, as edited by PerNyblom (talk | contribs) at 15:29, 6 June 2009 (Merge/Disambiguation). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Merge/Disambiguation

I used the merge tag to bring attention to an important naming issue. For a discussion of the topic, please refer to Talk:Texture synthesis Nezbie 19:35, 2 May 2006 (UTC)[reply]

Adding Images

I would like to add some example images of Perlin (gradient) noise, value noise, cellular "noise" and some fractal variants of those. I am currently experimenting and implementing different noise primitives and I can share my results. (PerNyblom (talk) 15:28, 6 June 2009 (UTC))[reply]