From Wikipedia, the free encyclopedia
Game testing refers to a form of software quality control for interactive entertainment software.
Types of testing
Black box testing
Playtesting
White box testing
Methodology
Identification
Defect typing
Analysis
Reporting
Standard practices
Tracking
Defect tracking systems
Verification
Regression testing
Test group organization
Producer
Test Manager
Test Lead
Test Engineers
Test Analyst
Testers
Playtesters
Technical Lead
Technical Engineer
Game testing early in the production cycle
Conception
High concept
Proposalconcept
Concept document
Preproduction
Game design document
Art production plan
Technical design document
Project plan
Prototype
Game testing during development
Pre-Alpha
Alpha
Beta
Pre-Final
Gold
Game testing during testing cycle
Pre-Alpha
Beta
Compatibility testing
Localization
Open playtesting
Pre-Final
Code freeze
Gold
Post-production support
Patches
Upgrades
Software quality assurance
Determining game quality
Reviews
Inspections
See also
External links