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Talk:Painter's algorithm

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This is an old revision of this page, as edited by Spookysys (talk | contribs) at 23:44, 16 October 2005 (Whats with the comments on painters' vs z-buffers?). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Capitalization

Is it "Painter's algorithm", "Painter's Algorithm" or "painter's algorithm"? - Fredrik (talk) 19:06, 3 Jun 2004 (UTC)

I think "Painter's algorithm" is correct, though not sure about capitalization. -- Tarquin 19:14, 3 Jun 2004 (UTC)
I believe "painter's algorithm" would be correct (if we could lowercase the first letter) as there isn't a Mr Painter. It's a bit like "jockey's helmet", I suppose. Unless 1.3 "fixes" the capital-first-letter issue, we might as well leave it where it is. -- Finlay McWalter | Talk 19:19, 3 Jun 2004 (UTC)
Your reasoning for "painter's algorithm" seems right to me. I've edited the article accordingly. Fredrik (talk) 19:37, 3 Jun 2004 (UTC)

Signature

Oops, sorry about the signature. Habitual indeed. -- Finlay McWalter | Talk 19:21, 3 Jun 2004 (UTC)

What's with the comments on painter's vs z-buffers?

Guys! What does depth-buffer precision have to do with polygon gaps? Also, only crap rasterizers overrender. - i think that should be mentioned somehow. Normally, with z-buffer systems, you'll paint stuff f2b for performance, not b2f as with painter's.