Libx (graphics library)
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Developer(s) | Christian Oberholzer and Basil Fierz |
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Stable release | |
Operating system | Cross-platform |
Type | Graphics library |
License | LGPL |
Website | https://sourceforge.net/projects/libx/ |
LibX is a platform-independent C++ software library used to provide handling of DirectX .X files.
It's mainly built of two statically linked libraries and one executable demonstrating the capability to load models and render them using OpenGL. The two libraries are:
libx_core
This one parses the actual file and generates an in-memory-representation of the file content (similar to a .xml DOM tree.)
libx_model
This library is able to convert the gnerated file representation into a representation that is easy to use for rendering. i.e.
- convert indices to 16bit representation if possible
- reorder streams of normals, positions, etc. so that they are indexable with one index for each vertex
- convert quad-faces to triangles
- etc.
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