RGBE image format
RGBE is an image format invented by Greg Ward Larson. It stores pixels as one byte RGB (red, green, and blue) values with a one byte shared exponent. Thus it store four bytes per pixel.
RGBE's biggest advantage is that it allows pixels to have the extended range and precision of floating point values. Often when we generate images from light simulations, the range of pixels values is much greater than will nicely fit into the standard 0 to 255 range of standard 24bit image formats. As a result we either truncate bright pixels to 255 or we end up losing all our precision in dimmer pixels. By using a shared exponent, the rgbe format gains some of the advantages floating point values without the 12 bytes per pixel needed for single precision IEEE values. It can handle very bright pixels without loss of precision for darker ones.
Greg Ward provides code to handle RGBE files in his Radiance rendering system.