Jump to content

Talk:Fixed-point arithmetic

Page contents not supported in other languages.
From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by 128.40.213.241 (talk) at 10:47, 6 July 2005 (anyone know about fixed point in computer graphics?). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)

My understanding was that games and other graphical applications might use fixed point for speed even when the architecture *does* have an FPU. Perhaps someone who knows about this could add a sentence or two.