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DirectX Graphics Infrastructure

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This is an old revision of this page, as edited by Soumyasch (talk | contribs) at 11:05, 19 November 2007 (start, needs a lot of work still and a clear description of where it stands in the d3d stack). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
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DirectX Graphics Infrastructure (DXGI) is a component of Direct3D 10, which handles the low level jobs, such as enumerating the display devices, and displaying the rendered frames on the display devices, as well as abstract the kernel mode device driver.