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Talk:Lockstep protocol

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This is an old revision of this page, as edited by Stimpy (talk | contribs) at 16:25, 3 July 2007 (Created page with '==First draft== This is a rather literal interpretation of the protocol as described in ''Algorithms and Networking for Computer Games'' by Jouni Smed and Harri Hak...'). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
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First draft

This is a rather literal interpretation of the protocol as described in Algorithms and Networking for Computer Games by Jouni Smed and Harri Hakonen. It may need some more content to go into more detail, and perhaps also requires an introduction in broader context. — Stimpy 16:25, 3 July 2007 (UTC)[reply]