Namco System 11 and System 12
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The Namco System 11 is an arcade system board released by Namco in 1994. The actual hardware is based off the Sony Playstation, and thus many games were ported to that console. The major difference between the the two is that the System 11 used surface-mounted ROM chips to store the game data, whereas the Playstation used CDs. This meant that all System 11 games were unique to the particular system board, and could not be swapped out with another game.
System 11 Specifications
- Main CPU: MIPS R3000A @ 33.8688 MHz, with integrated Geometry Transform Engine (approx. 360,000 polygons per second), and Data Decompression Engine.
- Graphical Processor: 16.7 million colors, sprite/background drawing, adjustable framebuffer, unlimited CLUT (color look-up table), 4000 8x8 sprites with individual scaling and rotation, parallax scrolling
- Sound CPU: Mitsubishi M37702 (written as Namco C76)
- Sound Chip: Namco C352
- Main RAM: 2MB
- VRAM: 2MB
- Audio RAM: 512KB
List of System 11 Games
- Dancing Eyes (1996)
- Don Bear Near (1996)
- Dunk Mania (1995)
- Kosodate Quiz My Angel 3 (1998)
- Prime Goal EX (1996)
- Pocket Racer (1996)
- Point Blank 2 (1999)
- Point Blank 3 / Gunbalina (2001)
- Soul_Edge (1995)
- Soul Edge Ver.II (1996)
- Soul Edge Ver.III (1996)
- Star Sweep (1997)
- Tekken (1994)
- Tekken 2 (1995)
- Tekken 2 Ver.B (1995)
- Xevious 3D/G (1996)