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This is an old revision of this page, as edited by KelCodesStuff (talk | contribs) at 20:38, 5 March 2025 (Xcode languages support: Reply). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

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You can see the reason for deletion at the file description page linked above. —Community Tech bot (talk) 14:38, 9 May 2023 (UTC)[reply]

import Cocoa class ViewController: NSViewController { var numbers = [Int](1...25) var currentNumber: Int? @IBOutlet weak var numberLabel: NSTextField! @IBOutlet var gridButtons: [NSButton]! override func viewDidLoad() { super.viewDidLoad() generateGridNumbers() } func generateGridNumbers() { numbers.shuffle() for (index, button) in gridButtons.enumerated() { button.title = "\(numbers[index])" } } @IBAction func nextNumberButtonPressed(_ sender: NSButton) { if numbers.count > 0 { currentNumber = numbers.removeFirst() numberLabel.stringValue = "Number: \(currentNumber!)" checkWinner() } else { numberLabel.stringValue = "Game over" } } func checkWinner() { // Implement your logic to check if a player has won the game } } 169.224.9.204 (talk) 17:52, 4 November 2023 (UTC)[reply]

Xcode languages support

I noticed the part where it talks about Xcode language support should be updated for the languages it supports today. Does it really have any tooling for Java or Ruby nowadays? And the extra languages that needed plugins probably aren’t supported anymore either. Balder16 (talk) 02:25, 12 February 2025 (UTC)[reply]

I searched the Apple Developer documentation, and the only other supported language I could find was C++. There's no page on Java or Ruby.
https://developer.apple.com/xcode/cpp/ KelCodesStuff (talk) 20:38, 5 March 2025 (UTC)[reply]