Draft:Luau (programming language)
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Last edited by Thajan2009 (talk | contribs) 12 months ago. (Update) |
Lua | |
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Paradigm | Multi-paradigm: scripting, imperative (procedural, prototype-based, object-oriented), functional, meta, reflective |
Designed by | Roberto Ierusalimschy Waldemar Celes Luiz Henrique de Figueiredo |
First appeared | 1993 |
Stable release | 5.4.8[1] ![]() |
Typing discipline | Dynamic, weak, duck |
Implementation language | ANSI C |
OS | Cross-platform |
License | MIT License |
Filename extensions | .lua |
Major implementations | |
Lua, LuaJIT, LuaVela, MoonSharp, Luvit, LuaRT, Luau | |
Dialects | |
Metalua, Idle, GSL Shell | |
Influenced by | |
C++, CLU, Modula, Scheme, SNOBOL | |
Influenced | |
GameMonkey, Io, JavaScript[citation needed], Julia, MiniD, Red, Ring,[2] Ruby,[citation needed] Squirrel, MoonScript, C-- |
Luau (lowercase u, /ˈlu.aʊ/) is a fast, small, safe, gradually typed embeddable scripting language derived from Lua. Lua is backwards-compatible with Lua 5.1 and is designed mainly for the popular video game platform Roblox.[3]
References
- ^ "[ANN] Lua 5.4.8 now available". 4 June 2025. Retrieved 5 June 2025.
- ^ Ring Team (5 December 2017). "The Ring programming language and other languages". ring-lang.net. Archived from the original on 25 December 2018. Retrieved 5 December 2017.
- ^ https://luau-lang.org/ Luau's website.