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Abstract syntax tree

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An abstract syntax tree for the following code for the Euclidean algorithm:
while b  0:
    if a > b:
        a := a - b
    else:
        b := b - a
return a

An abstract syntax tree (AST) is a data structure used in computer science to represent the structure of a program or code snippet. It is a tree representation of the abstract syntactic structure of text (often source code) written in a formal language. Each node of the tree denotes a construct occurring in the text. It is sometimes called just a syntax tree.

The syntax is "abstract" in the sense that it does not represent every detail appearing in the real syntax, but rather just the structural or content-related details. For instance, grouping parentheses are implicit in the tree structure, so these do not have to be represented as separate nodes. Likewise, a syntactic construct like an if-condition-then statement may be denoted by means of a single node with three branches.

This distinguishes abstract syntax trees from concrete syntax trees, traditionally designated parse trees. Parse trees are typically built by a parser during the source code translation and compiling process. Once built, additional information is added to the AST by means of subsequent processing, e.g., contextual analysis.

Abstract syntax trees are also used in program analysis and program transformation systems.

Application in compilers

Abstract syntax trees are data structures widely used in compilers to represent the structure of program code. An AST is usually the result of the syntax analysis phase of a compiler. It often serves as an intermediate representation of the program through several stages that the compiler requires, and has a strong impact on the final output of the compiler.

Motivation

An AST has several properties that aid the further steps of the compilation process:

  • An AST can be edited and enhanced with information such as properties and annotations for every element it contains. Such editing and annotation is impossible with the source code of a program, since it would imply changing it.
  • Compared to the source code, an AST does not include inessential punctuation and delimiters (braces, semicolons, parentheses, etc.).
  • An AST usually contains extra information about the program, due to the consecutive stages of analysis by the compiler. For example, it may store the position of each element in the source code, allowing the compiler to print useful error messages.

ASTs are needed because of the inherent nature of programming languages and their documentation. Languages are often ambiguous by nature. In order to avoid this ambiguity, programming languages are often specified as a context-free grammar (CFG). However, there are often aspects of programming languages that a CFG can't express, but are part of the language and are documented in its specification. These are details that require a context to determine their validity and behaviour. For example, if a language allows new types to be declared, a CFG cannot predict the names of such types nor the way in which they should be used. Even if a language has a predefined set of types, enforcing proper usage usually requires some context. Another example is duck typing, where the type of an element can change depending on context. Operator overloading is yet another case where correct usage and final function are context-dependent.

Design

The design of an AST is often closely linked with the design of a compiler and its expected features.

Core requirements include the following:

  • Variable types must be preserved, as well as the location of each declaration in source code.
  • The order of executable statements must be explicitly represented and well defined.
  • Left and right components of binary operations must be stored and correctly identified.
  • Identifiers and their assigned values must be stored for assignment statements.

These requirements can be used to design the data structure for the AST.

Some operations will always require two elements, such as the two terms for addition. However, some language constructs require an arbitrarily large number of children, such as argument lists passed to programs from the command shell. As a result, an AST used to represent code written in such a language has to also be flexible enough to allow for quick addition of an unknown quantity of children.

To support compiler verification it should be possible to unparse an AST into source code form. The source code produced should be sufficiently similar to the original in appearance and identical in execution, upon recompilation. The AST is used intensively during semantic analysis, where the compiler checks for correct usage of the elements of the program and the language. The compiler also generates symbol tables based on the AST during semantic analysis. A complete traversal of the tree allows verification of the correctness of the program.

After verifying correctness, the AST serves as the base for code generation. The AST is often used to generate an intermediate representation (IR), sometimes called an intermediate language, for the code generation.

Other usages

AST differencing

AST differencing, or for short tree differencing, consists of computing the list of differences between two ASTs.[1] This list of differences is typically called an edit script. The edit script directly refers to the AST of the code. For instance, an edit action may result in the addition of a new AST node representing a function.


type "Program" start 0 end 831 body 0 type "ExpressionStatement" start 0 end 140 expression type "CallExpression" start 0 end 139 callee type "ArrowFunctionExpression" start 2 end 135 id null expression false generator false async false params [] body type "BlockStatement" start 8 end 135 body 0 type "VariableDeclaration" start 14 end 64 declarations […] kind "let" 1 type "ExpressionStatement" start 69 end 114 expression {…} 2 type "ExpressionStatement" start 119 end 133 expression {…} arguments [] optional false 1 type "FunctionDeclaration" start 143 end 203 id type "Identifier" start 152 end 156 name "l33t" expression false generator false async false params [] body type "BlockStatement" start 159 end 203 body 0 type "ExpressionStatement" start 165 end 201 expression type "CallExpression" start 165 end 201 callee type "MemberExpression" start 165 end 176 object {…} property {…} computed false optional false arguments 0 {…} optional false 2 type "FunctionDeclaration" start 208 end 783 id type "Identifier" start 217 end 227 name "gen_sensor" expression false generator false async false params [] body type "BlockStatement" start 230 end 783 body 0 type "VariableDeclaration" start 236 end 271 declarations 0 type "VariableDeclarator" start 240 end 271 id {…} init {…} kind "let" 1 type "IfStatement" start 276 end 325 test type "BinaryExpression" start 280 end 298 left type "AssignmentExpression" start 281 end 291 operator ">>=" left {…} right {…} operator "==" right type "Literal" start 296 end 298 value 20 raw "20" consequent type "BlockStatement" start 300 end 325 body 0 {…} alternate null 2 type "VariableDeclaration" start 331 end 761 declarations 0 type "VariableDeclarator" start 335 end 761 id {…} init {…} kind "let" 3 type "ReturnStatement" start 767 end 780 argument type "Identifier" start 774 end 780 name "sensor" 3 type "VariableDeclaration" start 784 end 809 declarations 0 type "VariableDeclarator" start 788 end 809 id type "Identifier" start 788 end 794 name "sensor" init type "CallExpression" start 797 end 809 callee type "Identifier" start 797 end 807 name "gen_sensor" arguments [] optional false kind "let" 4 type "ExpressionStatement" start 811 end 830 expression type "CallExpression" start 811 end 830 callee type "MemberExpression" start 811 end 822 object type "Identifier" start 811 end 818 name "console" property type "Identifier" start 819 end 822 name "log" computed false optional false arguments 0 type "Identifier" start 823 end 829 name "sensor" optional false 5 type "jaajajajajajajajajajajajaj" sourceType "module"

See also

References

  1. ^ Fluri, Beat; Wursch, Michael; PInzger, Martin; Gall, Harald (2007). "Change Distilling:Tree Differencing for Fine-Grained Source Code Change Extraction". IEEE Transactions on Software Engineering. 33 (11): 725–743. doi:10.1109/tse.2007.70731. ISSN 0098-5589. S2CID 13659557.

Further reading