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Triangular Dominoes

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Triangular Dominoes is a variant of dominoes using equilateral triangle tiles, patented by Franklin H. Richards in 1885. Two versions were made: a starter set of 35 unique tiles, with each side numbered from zero to four pips, and an advanced set of 56 unique tiles, with each side numbered from zero to five pips. In both versions, a wild card "boss" tile was included, making 36 and 57 tiles in each complete set, respectively.

Equipment

In his patent, Richards used a three-digit notation, referring to the pips in clockwise order from the side(s) with the lowest value. Richards illustrated the tiles as two unique sets, with pip values subject to the following restrictions:[1]

  • Pip counts may be repeated
  • Starting from the side with the lowest value and proceeding clockwise, the number of pips on a side is equal to or greater than the prior side

In addition to this marking scheme, Richards added the sum of all pips to the center of the tile.[1]

Richards Triangular Domino sets
Triples Doubles Singles
000 001 002 003 004 005
   
111 011 112 113 114 115 012 013 014 015
222 022 122 223 224 225 023 024 025 123 124 125
333 033 133 233 334 335 034 035 134 135 234 235
   
444 044 144 244 344 445 045 145 245 345
555 055 155 255 355 455

Gameplay

"Boss" wild card tile

Richards proposed several games that could be played in the patent.[1]

Points

For this variant, the "boss" tile may be included or left out. The tiles are distributed evenly between the players. Play is led by the player holding the highest triple tile. Each player takes a turn, placing one tile on the table; each tile must be added next to the tile that was placed in the preceding turn, matching the number of pips on adjacent sides. Once one player exhausts their hand, the game is over and the winner's score is determined by the sum of the pips on the tiles remaining in their opponents' hands.[1]

Muggins

This variant is similar to "points", except the matching criterion is the sum of pips on adjacent sides must be a multiple of five.[1]

Star

This variant allows players to lay tiles side-to-side or corner-to-corner. Corner-to-corner plays are allowed when the player is able to match the number on both sides of the corner. If a corner-to-corner match is created, that player can take another turn. Scoring in this variant is accomplished when the sum of all the pips on both dominoes (whether matched side-to-side or corner-to-corner) is a multiple of five;[1] for example, if the 233 and 334 tiles are laid next to each other, the total sum is (2+3+3)+(3+3+4)=18, not divisible by five and hence no score is awarded. Alternatively, if the 233 and 133 tiles are laid next to each other, the total sum is 15, divisible by five, and the player is awarded 15 points.

When the "boss" tile is played, the tile is assumed to have enough pips to bring the sum of it and adjacent tile(s) to a multiple of five. Subsequent tiles played next to the "boss" tile assume the value is zero.[1]

References

  1. ^ a b c d e f g US 331652A, Franklin H. Richards, "Domino", published December 1, 1885