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Vector graphics editor

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This is an old revision of this page, as edited by 203.160.72.93 (talk) at 16:29, 12 December 2023 (Specialized features: removed that sentence because it is nonsense. If whoever put it there can come up with some real examples, then reference them. Otherwise, it's imaginary. It's quite a stretch to call a solid modeller a "vector graphics editor".). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
A screenshot of the xfig vector graphic editor

A vector graphic editor is a computer program that allows users to compose and edit vector graphic images interactively on a computer and save them in one of many popular vector graphic formats, such as EPS, PDF, WMF, SVG, or VML.

Vector editors versus bitmap editors

Vector editors are often contrasted with bitmap editors, and their capabilities complement each other. Vector editors are often better for page layout, typography, logos, sharp-edged artistic illustrations (e.g. cartoons, clip art, complex geometric patterns), technical illustrations, diagramming and flowcharting. Bitmap editors are more suitable for retouching, photo processing, photorealistic illustrations, collage, and illustrations drawn by hand with a pen tablet. Recent versions of bitmap editors such as GIMP and Adobe Photoshop support vector tools (e.g. editable paths), and vector editors have adopted raster effects that were once limited to bitmap editors (e.g. blurring).

Specialized features

Some vector editors support animation, while others (e.g. Adobe Flash, Animatron or Synfig Studio) are specifically geared towards producing animated graphics. Generally, vector graphics are more suitable for animation, though there are raster-based animation tools as well.

Vector editors are closely related to desktop publishing software such as Adobe InDesign or Scribus, which also usually include some vector drawing tools (usually less powerful than those in standalone vector editors).[citation needed]

Finally, 3D computer graphics software such as Maya, Blender or Autodesk 3ds Max can also be thought of as an extension of the traditional 2D vector editors, as they share some common concepts and tools.

See also