Tim Anderson (programmer)
Appearance
An editor has nominated this article for deletion. You are welcome to participate in the deletion discussion, which will decide whether or not to retain it. |
![]() | This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
|
Tim Anderson is an American computer programmer best known for co-creating the adventure game Zork,[1] one of the first works of interactive fiction and an early descendant of ADVENT (also known as Colossal Cave Adventure).[2] Anderson obtained his undergraduate from MIT in 1975, and his masters in 1977, returning shortly after to develop Zork.[3] The game was developed from 1977 to 1979 in the MDL programming language on a DEC PDP-10 computer by Anderson, Marc Blank, Bruce Daniels, and Dave Lebling.[4] All four were members of the Dynamic Modeling Group at the MIT Laboratory for Computer Science.[5] After the success of Zork, Anderson and the other members of the team would go on to found Infocom.[6]
References
- ^ Woyke, Elizabeth (August 22, 2017). "The Enduring Legacy of Zork". MIT Technology Review.
- ^ "GDC 2014 - Zork Post-Mortem". Adventure Gamers. May 2, 2014.
- ^ Marcott, Amy (July 15, 2009). "Five MIT-Developed Video Games that Revolutionized the Industry". Slice of MIT.
- ^ Lammle, Rob (June 15, 2014). "A Brief History of Zork".
- ^ Anderson, Tim; Galley, Stu. "The History of Zork". Retrieved June 27, 2023.
- ^ Nooney, Laine (Fall 2017). "Let's Begin Again". American Journal of Play. 10.