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FIRST and LAST NAME
BornOctober 7, 1942
CitizenshipU.S., Canada
Alma materMIT
AwardsACM Distinguished Speaker (2022-25)

Social Impact Award from the ACM Special Interest Group on Computers and Human Interaction (SIGCHI) (2020)

Named one of the "60 Pioneers of Computer Graphics"
Scientific career
FieldsComputer science
InstitutionsUniversity of Toronto

FIRST and LAST NAME (born October 7, 1942) is an Emeritus Professor of Computer Science and Bell Chair in Human-Computer Interaction at the University of Toronto (UofT),[1] and Adjunct Professor of Computer Science at Columbia University. He was the co-founder of the Dynamic Graphics Project,[2] and is the founder of the Knowledge Media Design Institute (KMDI)[3] and the Technologies for Aging Gracefully Lab (TAGlab) at UofT.[4] He was the founder of Canada's research network on collaboration technologies (NECTAR),[5] was a founding researcher of AGE-WELL,[6] Canada's Technology and Agine research network, and the founder of computers-society.org.[7] He also started five software companies between 1976 and 2015.[8]

He is the author of Computers and Society: Modern Perspectives, published by Oxford University Press in 2019,[9] co-author of The COVID-19 Solutions Guide published in 2020,[10] and author of the latest independently published Digital Dreams Have Become Nightmares: What We Must Do in 2021.[11] Other books include Readings in Human Computer Interaction: Toward the Year 2000 (1995),[12] Readings in Groupware and Computer Supported Cooperative Work: Software to Facilitate Human-Human Collaboration (1993),[13] Human Factors and Typography for More Readable Programs (1990)[14] and Readings in Human Computer Interaction: A Multidisciplinary Approach (1987).[15]

Education

LAST NAME received a B.Sc. in Physics from Massachusetts Institute of Technology (MIT) in 1963, an M.Sc. in Electrical Engineering from MIT in 1964, and returned to his alma mater to study Computer Science at MIT's Department of Electrical Engineering and received his Ph.D. in June 1969.

Summary of research contributions

LAST NAME has contributed to the fields of computer animation,[16][17][18][19][20] software visualization,[21][22][23][24][25][26][27][28] human-computer interaction (HCI),[29][30][31][32][33][34][35][36][37][38][39] multimedia,[40][41][42][43][44] computer-supported cooperative work,[45][46] computer-supported collaborative learning,[47][48][49][50][51] assistive technology,[52][53][54][55][56][57][58] technology aids for seniors,[59][60][61][62][63][64][65] and medical computing.[66]

Honours and awards

  • ACM Distinguished Speaker, 1 March 2022 - 28 February 2025.[67]
  • Social Impact Award from the ACM Special Interest Group on Computers and Human Interaction (SIGCHI), 2020.[68]
  • Lifetime Achievement Award from the Canadian Association of Computer Science/Association d’informatique Canadienne, the national organization of Canadian Computer Science Departments/Schools/Faculties, May 2015.[69]
  • Given the 3rd Canadian Digital Media Pioneer Award, GRAND Network of Centres of Excellence, May 2013.[70]
  • Elected as an ACM Fellow, November 2011.[71]
  • Together with Alex Levy, Aakash Sahney, and Kevin Tonon, second place recipient of the 2011 University of Toronto Inventor of the Year Award in the Information and Computer Technology category, January 2011.[72]
  • Awarded the 2007 Leadership Award of Merit from the Ontario Research and Innovation Optical Network (ORION) in June 2007.[73]
  • Awarded the Canadian Human Computer Communications Society Achievement Award in May 2005.[74]
  • Elected to the ACM SIGCHI CHI Academy in February 2005.[75]
  • Named one of the 60 Pioneers in computer graphics by ACM SIGGRAPH in 1998.[76]
  1. ^ "About Ronald M. Baecker". Ron Baecker. 2019-05-17. Retrieved 2023-05-08.
  2. ^ "About". Dynamic Graphics Project. 2013-08-28. Retrieved 2023-05-08.
  3. ^ "About – KMDI". KMDI. Retrieved 2023-05-08.
  4. ^ Ledger, Brent. "Technologies for Aging Gracefully". University of Toronto Magazine. Retrieved 2023-05-08.
  5. ^ "NECTAR to quench thirst for collaborative solutions | IT Business". www.itbusiness.ca. 2004-10-12. Retrieved 2023-05-08.
  6. ^ "Dr. Ronald Baecker". AGE-WELL: Canada's Technology and Aging Network.
  7. ^ "Board". Computers and Society. 2021-05-04. Retrieved 2023-05-08.
  8. ^ "Ronald Michael Baecker". speakers.acm.org. Retrieved 2023-05-08.
  9. ^ "Computers and Society: Modern Perspectives". Oxford Academic. Retrieved 2023-05-08.
  10. ^ "The COVID-19 Solutions Guide (second edition)". Ron Baecker. 2022-05-02. Retrieved 2023-05-08.
  11. ^ "Digital Dreams Have Become Nightmares: What We Must Do (2021)". Ron Baecker. 2021-08-18. Retrieved 2023-05-08.
  12. ^ "Readings in Human-Computer Interaction Toward the Year 2000". Elsevier.
  13. ^ "Readings in Groupware and Computer-Supported Cooperative Work: Assisting Human-Human Collaboration". Elsevier.
  14. ^ Baecker, Ronald M. "Human factors and typography for more readable programs".
  15. ^ Baecker, Ronald M.; Buxton, W. (1987-01-01). "Readings in human-computer interaction: A multidisciplinary approach". Morgan Kaufmann Publishers.
  16. ^ Baecker, Ronald M.. "Ph.D., Computer Science, Department of Electrical Engineering, Interactive Computer-Mediated Animation. M.I.T 1969". University of Toronto, Toronto.
  17. ^ Baecker, Ronald M. (1969). "Picture-Driven Animation" (PDF). Proceedings 1969 Spring Joint Computer Conference: 273–288.
  18. ^ "GENESYS: An Interactive Computer-Mediated Animation System". 1970.
  19. ^ Baecker, Ronald M. (1974). Halas, John (ed.). "GENESYS: Interactive Computer-Mediated Animation". Computer Animation. New York: Hastings House: 97–115.
  20. ^ Baecker, Ronald M. (1976). "A Conversational Extensible System for the Animation of Shaded Images" (PDF). Computer Graphics. 10 (2): 32–39.
  21. ^ Baecker, Ronald M. (1975-01-01). "Two systems which produce animated representations of the execution of computer programs". ACM SIGCSE Bulletin. 7 (1): 158–167. doi:10.1145/953064.811152. ISSN 0097-8418.
  22. ^ Sorting Out Sorting, 1981, retrieved 2023-05-02
  23. ^ Baecker, Ronald M.; Marcus, A. (1986-04-01). "Design principles for the enhanced presentation of computer program source text". Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. CHI '86. New York, NY, USA: Association for Computing Machinery: 51–58. doi:10.1145/22627.22348. ISBN 978-0-89791-180-1.
  24. ^ Price, B.A.; Small, I.S.; Baecker, Ronald M. (1992). "A taxonomy of software visualization". Proceedings of the Twenty-Fifth Hawaii International Conference on System Sciences. ii: 597–606 vol.2. doi:10.1109/HICSS.1992.183311.
  25. ^ Price, Blaine A.; Baecker, Ronald M.; Small, Ian S. (1993-09-01). "A Principled Taxonomy of Software Visualization". Journal of Visual Languages & Computing. 4 (3): 211–266. doi:10.1006/jvlc.1993.1015. ISSN 1045-926X.
  26. ^ Baecker, Ronald M.; DiGiano, Chris; Marcus, Aaron (1997). "Software visualization for debugging". Communications of the ACM. 40 (4): 44–54. doi:10.1145/248448.248458. ISSN 0001-0782.
  27. ^ Baecker, Ronald M. (1998). Stasko, J.; Domingue, J.; Brown, M.; Price, B. (eds.). "Sorting Out Sorting: A Case Study of Software Visualization for Teaching Computer Science" (PDF). Software Visualization: Programming as a Multimedia Experience. MIT Press: 369–381.
  28. ^ Baecker, Ronald M.; Marcus, A. (1998). Stasko, J.; Dominigue, J.; Brown M. (eds.). "Printing and Publishing C Programs" (PDF). Software Visualization: Programming as a Multimedia Experience. MIT Press: 45–61.
  29. ^ Baecker, Ronald M. (1977). "Interactive Graphics as a Vehicle for the Enhancement of Human Creativity" (PDF). Proceedings Fifth NRC Man-Computer Communications Conference: 93–101.
  30. ^ Buxton, W.; Fedorkow, G.; Reeves, W.; Smith, K. C.; Baecker, Ronald M.; Ciamaga, G.; Mezei, L. (1978). "An Overview of the Structured Sound Synthesis Project" (PDF). Proceedings Third International Conference on Computer Music.
  31. ^ Buxton, W.; Sniderman, R.; Reeves, W.; Patel, S.; Baecker, Ronald M. (1979). "The Evolution of the SSSP Score Editing" (PDF). The Computer Music Journal. 3 (4): 14–25, 60.
  32. ^ Baecker, Ronald M. (1979-08-01). "Digital video display systems and dynamic graphics". ACM SIGGRAPH Computer Graphics. 13 (2): 48–56. doi:10.1145/965103.807424. ISSN 0097-8930.
  33. ^ Baecker, Ronald M.; Small, I. S. (1990). "Animation at the Interface" (PDF). The Art of Human-Computer Interface. Addison-Wesley: 251–267.
  34. ^ Baecker, Ronald M.; Small, Ian; Mander, Richard (1991-03-01). "Bringing icons to life". Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. CHI '91. New York, NY, USA: Association for Computing Machinery: 1–6. doi:10.1145/108844.108845. ISBN 978-0-89791-383-6.
  35. ^ Abrams, David; Baecker, Ronald M.; Chignell, Mark (1998-01-01). "Information archiving with bookmarks: personal Web space construction and organization". Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. CHI '98. USA: ACM Press/Addison-Wesley Publishing Co.: 41–48. doi:10.1145/274644.274651. ISBN 978-0-201-30987-4.
  36. ^ Baecker, Ronald M. (2002-10-20). "Showing instead of telling". Proceedings of the 20th annual international conference on Computer documentation. SIGDOC '02. New York, NY, USA: Association for Computing Machinery: 10–16. doi:10.1145/584955.584957. ISBN 978-1-58113-543-5.
  37. ^ McGrenere, Joanna; Baecker, Ronald M.; Booth, Kellogg S. (2002-04-20). "An evaluation of a multiple interface design solution for bloated software". Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. CHI '02. New York, NY, USA: Association for Computing Machinery: 164–170. doi:10.1145/503376.503406. ISBN 978-1-58113-453-7.
  38. ^ Tohidi, Maryam; Buxton, William; Baecker, Ronald M.; Sellen, Abigail (2006-04-22). "Getting the right design and the design right". Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. CHI '06. New York, NY, USA: Association for Computing Machinery: 1243–1252. doi:10.1145/1124772.1124960. ISBN 978-1-59593-372-0.
  39. ^ McGrenere, Joanna; Baecker, Ronald M.; Booth, Kellogg S. (2007-05-01). "A field evaluation of an adaptable two-interface design for feature-rich software". ACM Transactions on Computer-Human Interaction. 14 (1): 1–43. doi:10.1145/1229855.1229858. ISSN 1073-0516.
  40. ^ Baecker, Ronald M.; Rosenthal, Alan J.; Friedlander, Naomi; Smith, Eric; Cohen, Andrew (1997-02-01). "A multimedia system for authoring motion pictures". Proceedings of the fourth ACM international conference on Multimedia. MULTIMEDIA '96. New York, NY, USA: Association for Computing Machinery: 31–42. doi:10.1145/244130.244142. ISBN 978-0-89791-871-8.
  41. ^ Baecker, Ronald M.; Rosenthal, Alan J.; Friedlander, Naomi; Smith, Eric; Cohen, Andrew (1997-02-01). "A multimedia system for authoring motion pictures". Proceedings of the fourth ACM international conference on Multimedia. MULTIMEDIA '96. New York, NY, USA: Association for Computing Machinery: 31–42. doi:10.1145/244130.244142. ISBN 978-0-89791-871-8.
  42. ^ Baecker, Ronald M.; Posner, Ilona (1998-10-01), "Children as digital motion picture authors", The design of children's technology, San Francisco, CA, USA: Morgan Kaufmann Publishers Inc., pp. 169–200, ISBN 978-1-55860-507-7, retrieved 2023-05-02
  43. ^ Baecker, Ronald M. (2003-10-06). "A principled design for scalable internet visual communications with rich media, interactivity, and structured archives". Proceedings of the 2003 conference of the Centre for Advanced Studies on Collaborative research. CASCON '03. Toronto, Ontario, Canada: IBM Press: 16–29.
  44. ^ Baecker, Ronald M.; Wolf, Peter; Rankin, Kelly (2004). "The ePresence Interactive Webcasting and Archiving System: Technology Overview and Current Research Issues". Proc. Elearn. Association for the Advancement of Computing in Education (AACE): 2532–2537. ISBN 978-1-880094-54-9.
  45. ^ Baecker, Ronald M.; Fono, D.; Wolf, P. (2007). Goldman, R.; Pea, R.; Barron, B. (eds.). "Towards a Video Collaboratory" (PDF). Video Research in the Learning Sciences: 461–78.
  46. ^ Munteanu, Cosmin; Penn, Gerald; Baecker, Ronald M.; Zhang, Yuecheng (2006-11-02). "Automatic speech recognition for webcasts: how good is good enough and what to do when it isn't". Proceedings of the 8th international conference on Multimodal interfaces. ICMI '06. New York, NY, USA: Association for Computing Machinery: 39–42. doi:10.1145/1180995.1181005. ISBN 978-1-59593-541-0.
  47. ^ Baecker, Ronald M.; Posner, I. R. (1992). "How People Write Together" (PDF). Proceedings 25th Hawaii International Conference on System Sciences. 4: 127–138.
  48. ^ Mitchell, Alex; Posner, Ilona; Baecker, Ronald M. (1995-05-01). "Learning to write together using groupware". Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. CHI '95. USA: ACM Press/Addison-Wesley Publishing Co.: 288–295. doi:10.1145/223904.223941. ISBN 978-0-201-84705-5.
  49. ^ Baecker, Ronald M.; Nastos, Dimitrios; Posner, Ilona R.; Mawby, Kelly L. (1993-05-01). "The user-centered iterative design of collaborative writing software". Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems. CHI '93. New York, NY, USA: Association for Computing Machinery: 399–405. doi:10.1145/169059.169312. ISBN 978-0-89791-575-5.
  50. ^ Baecker, Ronald M.; Birnholtz, Jeremy; Causey, Rhys; Laughton, Simone; Rankin, Kelly; Mak, Clarissa; Weir, Alison; Wolf, Peter (2007-07-22). "Webcasting made interactive: integrating real-time videoconferencing in distributed learning spaces". Proceedings of the 2007 conference on Human interface: Part II. Berlin, Heidelberg: Springer-Verlag: 269–278. ISBN 978-3-540-73353-9.
  51. ^ Birnholtz, J.; Baecker, Ronald M.; Laughton, S.; Mak, C.; Causey, R.; Ranking, K.; Wolf, P. "Building Bridges: Combining Webcasting and Videoconferencing in a Multi-campus University Course" (PDF). EInfrastructures and Technologies for Lifelong Learning: Next Generation Environments: 234–252.
  52. ^ Baecker, Ronald M.; Richards, B.; Wu, M. (2007). "Designing a Cognitive Aid for and with People who have Anterograde Amnesia" (PDF). Universal Usability. John Wiley & Sons: 317–356.
  53. ^ Baecker, Ronald M. (2007). "A Taxonomy of Technology for Cognition" (PDF). Proc. 2nd International Conference on Technology and Aging.
  54. ^ Wu, Mike; Birnholtz, Jeremy; Richards, Brian; Baecker, Ronald M.; Massimi, Mike (2008-04-06). "Collaborating to remember: a distributed cognition account of families coping with memory impairments". Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. CHI '08. New York, NY, USA: Association for Computing Machinery: 825–834. doi:10.1145/1357054.1357186. ISBN 978-1-60558-011-1.
  55. ^ Baecker, Ronald M.; Massimi, M. (2008). Mihailidis, A.; Boger, J.; Kautz, H.; Normie, L. (eds.). "An Empirical Study of Seniors' Perceptions of Mobile Phones as Memory Aids" (PDF). Technology and Aging. IOS Press: 59–66.
  56. ^ Wu, Mike; Baecker, Ronald M.; Richards, Brian (2010-10-25). "Field evaluation of a collaborative memory aid for persons with amnesia and their family members". Proceedings of the 12th international ACM SIGACCESS conference on Computers and accessibility. ASSETS '10. New York, NY, USA: Association for Computing Machinery: 51–58. doi:10.1145/1878803.1878815. ISBN 978-1-60558-881-0.
  57. ^ Crete-Nishihata, Masashi; Baecker, Ronald M.; Massimi, Michael; Ptak, Deborah; Campigotto, Rachelle; Kaufman, Liam D.; Brickman, Adam M.; Turner, Gary R.; Steinerman, Joshua R.; Black, Sandra E. (2012-04-05). "Reconstructing the Past: Personal Memory Technologies Are Not Just Personal and Not Just for Memory". Human–Computer Interaction. 27 (1–2): 92–123. doi:10.1080/07370024.2012.656062. ISSN 0737-0024.
  58. ^ Moffatt, Karyn; Pourshahid, Golnoosh; Baecker, Ronald M. (2017-03-01). "Augmentative and alternative communication devices for aphasia: the emerging role of "smart" mobile devices". Universal Access in the Information Society. 16 (1): 115–128. doi:10.1007/s10209-015-0428-x. ISSN 1615-5297.
  59. ^ Cohene, T.; Baecker, Ronald M.; Marziali, E.; Mindy, S. (2007). Lazar, J. (ed.). "Memories of a Life: A Design Case Study for Alzheimer's Disease" (PDF). Universal Usability. John Wiley & Sons: 257–387.
  60. ^ Baecker, Ronald M.; Marziali, E.; Chatland, S.; Easley, K.; Crete, M.; Yeung, M. (2007). "Multimedia Biographies for Individuals with Alzheimer's Disease and Their Families" (PDF). Proc. 2nd International Conference on Technology and Aging.
  61. ^ Smith, Karen Louise; Crete-Nishihata, Masashi; Damianakis, Thecla; Baecker, Ronald M.; Marziali, Elsa (2009-11-09). "Multimedia Biographies: A Reminiscence and Social Stimulus Tool for Persons with Cognitive Impairment". Journal of Technology in Human Services. 27 (4): 287–306. doi:10.1080/15228830903329831. ISSN 1522-8835.
  62. ^ Moffatt, Karyn; David, Jessica; Baecker, Ronald M. (2013), Neustaedter, Carman; Harrison, Steve; Sellen, Abigail (eds.), "Connecting Grandparents and Grandchildren", Connecting Families, London: Springer London, pp. 173–193, doi:10.1007/978-1-4471-4192-1_10, ISBN 978-1-4471-4191-4, retrieved 2023-05-02
  63. ^ Baecker, Ronald M.; Sellen, Kate; Crosskey, Sarah; Boscart, Veronique; Barbosa Neves, Barbara (2014-10-20). "Technology to reduce social isolation and loneliness". Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility. ASSETS '14. New York, NY, USA: Association for Computing Machinery: 27–34. doi:10.1145/2661334.2661375. ISBN 978-1-4503-2720-6.
  64. ^ Barbosa Neves, Barbara; Franz, Rachel; Judges, Rebecca; Beermann, Christian; Baecker, Ronald M. (2019). "Can Digital Technology Enhance Social Connectedness Among Older Adults? A Feasibility Study". Journal of Applied Gerontology. 38 (1): 49–72. doi:10.1177/0733464817741369. ISSN 0733-4648.
  65. ^ Neves, Bárbara Babosa; Franz, Rachel; Judges, Rebecca; Beermann, Christian; Baecker, Ronald M. (2018). "Cross-disciplinary research methods to study technology use, family, and life course dynamics: lessons from an action research project on social isolation and loneliness in later life". Connecting Families: Information & Communication Technologies, Generations, and the Life Course. Policy Press.
  66. ^ Baecker, Ronald M. (1974-10-01). "A study of automated information processing systems in drug reaction surveillance and reaction prevention". Computers and Biomedical Research. 7 (5): 457–488. doi:10.1016/0010-4809(74)90026-3. ISSN 0010-4809.
  67. ^ Baecker, Ronald M. "A Call to Action". cacm.acm.org. Retrieved 2022-03-02.
  68. ^ "Professor Emeritus Ron Baecker honoured with 2020 SIGCHI Social Impact Award". Department of Computer Science, University of Toronto. Retrieved 2022-03-02.
  69. ^ "Lifetime Achievement Award: Ronald M. Baecker | CACS/AIC - Canadian Association of Computer Science". cacsaic.org. Retrieved 2015-11-24.[dead link]
  70. ^ "Ron Baecker | GRAND NCE". grand-nce.ca. Archived from the original on 2015-11-25. Retrieved 2015-11-24.
  71. ^ "News". web.cs.toronto.edu. Retrieved 2015-11-24.[dead link]
  72. ^ "Research and Innovation » U of T Inventors of the Year". www.research.utoronto.ca. Archived from the original on 2015-11-25. Retrieved 2015-11-24.
  73. ^ "2007 ORION Awards - Celebrating Ontario's contribution to research, teaching and learning -- June 04,2007". www.newswire.ca. Retrieved 2015-11-24.[dead link]
  74. ^ "GI 2005 - Graphics Interface". Graphics Interface. Retrieved 2015-11-24.
  75. ^ "2005 SIGCHI Awards". www.sigchi.org. Retrieved 2022-01-07.
  76. ^ "Ron Baecker • Graphics Interface". Graphics Interface. Retrieved 2023-05-08.