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Talk:Procedural texture

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This is an old revision of this page, as edited by 2nd Ias (talk | contribs) at 15:54, 24 January 2023 (redundancy cleared). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

this artcle is pure commercial garbage, including advertising.

Merge/Disambiguation =

I used the merge tag to bring attention to an important naming issue. For a discussion of the topic, please refer to Talk:Texture synthesis Nezbie 19:35, 2 May 2006 (UTC)[reply]

Adding Images

I would like to add some example images of Perlin (gradient) noise, value noise, cellular "noise" and some fractal variants of those. I am currently experimenting and implementing different noise primitives and I can share my results. (PerNyblom (talk) 15:28, 6 June 2009 (UTC))[reply]

Images needed and merge

I added minor updates to the sections of the article, however I was unable to add images which would greatly help explain some of the techniques. It would be of great benefit to the article if some good images were added appropriately. Also, I would second a merge with Texture synthesis. Ken md, April 2010.