Digital learning
This article needs additional citations for verification. (April 2018) |
Digital learning is any type of learning that is accompanied by technology or by instructional practice that makes effective use of technology. It encompasses the application of a wide spectrum of practices, including blended and virtual learning. Digital learning is sometimes confused with online learning or e-learning; digital learning encompasses the aforementioned concepts.
Digital learning has become widespread during the COVID-19 pandemic.
Overview
A digital learning strategy may include any of or a combination of any of the following:
- adaptive learning
- badging and gamification
- blended learning
- classroom technologies
- e-textbooks
- learning analytics
- learning objects
- mobile learning, e.g. mobile phones, tablet computers, laptops, computers.
- personalised learning
- online learning (or e-learning)
- open educational resources (OERs)
- technology-enhanced teaching and learning
- virtual reality
- augmented reality
Through the use of mobile technologies, learning while travelling is possible.
Pedagogies that incorporate digital learning
Digital learning is meant to enhance the learning experience rather than replace traditional methods altogether. Listed below are common pedagogies, or practices of teaching, that combine technology and learning:[citation needed]
- Blended/hybrid learning
- Online learning
- Flipped learning
- 1:1 learning
- Differentiated learning
- Individualized learning
- Personalized learning
- Gamification
- Understanding by Design (UBD)
Pros of Digital Learning
- Digital learning has many beneficial outcomes, one of which is the student’s ability to work at his/her own pace. With assignments being online students can decide when they want to complete them. If they work best in the morning, they can do them in the morning. On the other hand, if they work best in the evening, they can complete the assignments in the evening. Without having the stress and time limitations of being in a classroom, they can take as long or as little time as they need. This allows them to understand the concept and retain the knowledge fully.
See also
- Educational technology
- Education and Technology
- Online learning in higher education
- Online credentials for learning
- Digital credential
- Distance education
- MOOC
- Open educational resources
- Educational technology in sub-Saharan Africa