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JAI (programming language)

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This is an old revision of this page, as edited by Leoproton (talk | contribs) at 18:33, 28 October 2022 (Removed redirect to Jonathan Blow#2017–present: Jai Programming Language, untitled sokoban game, and Braid, Anniversary Edition). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Jai programming language is a high-level programming language developed by an indie game developer named Jonathan Blow, who is best known for games like Braid (2008) and The Witness (2016) . Jai programming language is an imperative/ static/ strongly typed C-style language, but it also have some modern language like features, which C doesn't provides. Blow started working on that project on 2014 and it is still on development, its currently not available for public uses. Blow developed it with an eye towards video games, but in fact it’s a general purpose programming language that could be used for any task.