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Parallax Graphics

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Parallax Graphics, Inc., was an American display adapter manufacturer that developed high-specification video cards for various platforms. The company was founded in 1982 as Parallax Systems by two Cornell University graduates.

History

Parallax Graphics was founded as Parallax Systems in November 1982 by two Cornell University graduates, including Martin "Marty" Picco.[1][2]: 13  The company's first products built on the duo's electrical engineering thesis paper and were developed and testbenched from within one of their garages.[1][3] They soon hired five other engineers, all ex-employees of graphics controller manufacturers.[3]: 368  Parallax soon moved into a proper office building in Sunnyvale, California by the summer of 1983.[3]: 368  As the founding duo lacked the business acumen to market the company's wares, the duo hired a chief executive officer to manage the company that same year.[1] The company's first product was called the Rampage and was unveiled at the National Computer Graphics Association Conference in summer 1983 at the McCormick Place in Chicago, Illinois.[3]: 383  Rampage was a color graphics controller designed around a proprietary bit-slicing drawing processor capable of drawing 12 million pixels per second. Its instruction set included single-op polygon, box, circle, and vector drawing commands, as well as modes for opaqueness–transparency, solid flood fill, stippling, outlining, and cut-and-pasting.[3]: 368  It was released initially for Digital Equipment Corporation's Q-Bus–based computers and was lauded for its high speed.[1][3]: 368  The company later developed in 1984 a variant of Rampage, dubbed the 1000 Series, for Multibus systems as well as for Q-Bus.[1]

  1. ^ a b c d e Reghbati, Hassan K.; Anson Y. C. Lee (1988). Tutorial: Computer Graphics Hardware – Image Generation and Display. Computer Society Press. p. 23. ISBN 9780818607530 – via the Internet Archive.
  2. ^ Staff writer (May 2010). "Peopleware". EContent. 33 (4). Information Today: 13, 15 – via ProQuest.
  3. ^ a b c d e f Pournelle, Alexander (October 1983). "The Fourth National Computer Graphics Association Conference". Byte. 8 (10). McGraw-Hill: 366–378 – via the Internet Archive.