Data storage





A data storage device is a device for recording (storing) information (data). Recording can be done using virtually any form of energy. A storage device may hold information, process information, or both. A device that only holds information is a recording medium. Devices that process information (data storage equipment) may either access a separate portable (removable) recording medium or a permanent component to store and retrieve information.
Electronic data storage is storage that requires electrical power to store and retrieve data. Most storage devices that do not require visual optics to read data fall into this category. Electronic data may be stored in either an analog or digital signal format. This type of data is considered to be electronically encoded data, whether or not it is electronically stored. Most electronic data storage media is considered permanent (non-volatile) storage, that is, the data will remain stored when power is removed from the device. In contrast, electronically stored information is considered volatile memory.
With the exception of barcodes and OCR data, electronic data storage is easier to revise and may be more cost effective than alternative methods due to smaller physical space requirements and the ease of replacing (rewriting) data on the same medium. However, the durability of methods such as printed data is still superior to that of most electronic storage media. The durability limitations may be overcome with the ease of duplicating (backing-up) electronic data.
Terminology
Devices that are not used exclusively for recording (e.g. hands, mouths, musical instruments) and devices that are intermediate in the storing/retrieving process (e.g. eyes, ears, cameras, scanners, microphones, speakers, monitors, projectors) are not usually considered storage devices. Devices that are exclusively for recording (e.g. printers), exclusively for reading (e.g. barcode readers), or devices that process only one form of information (e.g. phonographs) may or may not be considered storage devices. In computing these are known as input/output devices.
An organic brain may or may not be considered a data storage device.[1]
All information is data. However, not all data is information.
Data storage equipment
The equipment that accesses (reads and writes) storage information are often called storage devices. Data storage equipment uses either:
- portable methods (easily replaced),
- semi-portable methods requiring mechanical disassembly tools and/or opening a chassis, or
- inseparable methods meaning loss of memory if disconnected from the unit.
The following are examples of those methods:
Portable methods
- Hand crafting
- Flat surface
- Fabrication
- Cylindrical accessing
- Card reader/drive
- Tape drive
- Mono reel or reel-to-reel
- Compact Cassette player/recorder
- Disk accessing
- Cartridge accessing/connecting (tape/disk/circuitry)
- Peripheral networking
- Flash memory devices
Semi-portable methods
Inseparable methods
Recording medium
A recording medium is a physical material that holds data expressed in any of the existing recording formats. With electronic media, the data and the recording medium is sometimes referred to as "software" despite the more common use of the word to describe computer software. With (traditional art) static media, art materials such as crayons may be considered both equipment and medium as the wax, charcoal or chalk material from the equipment becomes part of the surface of the medium.
Some recording media may be temporary either by design or by nature. Volatile organic compounds may be used to preserve the environment or to purposely make data expire over time. Data such as smoke signals or skywriting are temporary by nature. Depending on the volatility, a gas (e.g. atmosphere, smoke) or a liquid surface such as a lake would be considered a temporary recording medium if at all.
Ancient and timeless examples

- Optical
- Any object visible to the eye, used to mark a location such as a, stone, flag or skull.
- Any crafting material used to form shapes such as clay, wood, metal, glass, wax.
- Any branding surface that would scar under intense heat.
- Any marking substance such as paint, ink or chalk.
- Any surface that would hold a marking substance such as, papyrus, paper, skin.
- Chemical
Modern examples by energy used




- Chemical
- Thermodynamic
- Photochemical
- Mechanical
- Pins and holes
- Punch card
- Paper tape
- Music box cylinder or disk
- Grooves (See also Audio Data)
- Phonograph cylinder
- Gramophone record
- DictaBelt (groove on plastic belt)
- Capacitance Electronic Disc
- Pins and holes
- Magnetic storage
- Wire recording (stainless steel wire)
- Magnetic tape
- Floppy disk
- Optical storage
- Electrical
- Semiconductor used in volatile RAM microchips
- Floating gate transistor used in non-volatile memory cards
Modern examples by shape
A typical way to classify data storage media is to consider its shape and type of movement (or non-movement) relative to the read/write device(s) of the storage apparatus as listed:
- Paper card storage
- Punched card (mechanical)
- Tape storage (long, thin, flexible, linearly moving bands)
- Paper tape (mechanical)
- Magnetic tape (a tape passing one or more read/write/erase heads)
- Disk storage (flat, round, rotating object)
- Gramophone record (used for distributing some 1980s home computer programs) (mechanical)
- Floppy disk, ZIP disk (removable) (magnetic)
- Holographic
- Optical disc such as CD-ROM, CD-R, CD-RW, DVD, DVD-R, DVD-RW, DVD+R, DVD+RW, DVD-RAM, Blu-ray, Minidisc
- Hard disk (magnetic)
- Magnetic bubble memory
- Flash memory/memory card (solid state semiconductor memory)
- xD-Picture Card
- MMC
- USB flash drive (also known as a "thumb drive" or "keydrive")
- SmartMedia
- CompactFlash I and II
- Secure Digital
- Sony Memory Stick (Std/Duo/PRO/MagicGate versions)
- Solid state disk
Bekenstein (2003) foresees that miniaturization might lead to the invention of devices that store bits on a single atom.
See also
- Computer data storage
- Recording formats
- Content format
- Multimedia
- Streaming Media
- Blank media tax
- Medium format (film)
- Nonlinear medium (random access)
- Library
- Archival science
References
- Bekenstein, Jacob D. (2003, August). Information in the holographic universe. Scientific American.
Bibliography
- Bennett, John C. (1997). "'JISC/NPO Studies on the Preservation of Electronic Materials: A Framework of Data Types and Formats, and Issues Affecting the Long Term Preservation of Digital Material". British Library Research and Innovation Report 50.
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