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ScriptX

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This is an old revision of this page, as edited by Mr248 (talk | contribs) at 02:52, 21 February 2022 (Product from company which went out of business in 1996, so we should speak of it in past tense). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

ScriptX was a multimedia-oriented development environment created in 1990 by Kaleida Labs; it was discontinued as a product by the time Kaleida Labs went out of business in 1996. Unlike packages such as Macromedia Director, ScriptX was not an authoring tool for creating multimedia titles, although it did come with a built-in authoring tool. Rather, it was a general-purpose, object-oriented, multi-platform development environment that included a dynamic language and a class library. ScriptX was as applicable for implementing client–server applications as it is for authoring multimedia titles. ScriptX was designed from the ground up in an integrated fashion, making it smaller, more consistent, and easier to learn than equivalent systems available at the time (say, a C++ environment and class library)[citation needed].

ScriptX was part of a complete platform for interactive multimedia. The platform had three major components: the Kaleida Media Player, the ScriptX Language Kit, and application development and authoring tools.

The Kaleida Media Player was the heart of the system. Developers could create a single application for the Kaleida Media Player instead of targeting specific operating systems like the classic Mac OS and Microsoft Windows.

ScriptX was intended to work across multiple hardware platforms and operating systems. Version 1.0 was available for Microsoft's Windows 3.1 and Apple's System 7.

The Kaleida Media Player was used to play back ScriptX titles. The appropriate KMP for Windows or System 7 must be installed on a user's computer to run a ScriptX title.