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Spaceflight Simulator is a 2D spaceflight simulation game created by Stefo Mai Morojna and was released November 30th, 2017, the game uses the Unity Engine. The goal of the game is to build a rocket and explore the Solar System. Players can create their rocket with different parts available.

Approximatively 10 million persons downloaded the game.

Spaceflight Simulator
Developer(s)Štefo Mai Morojna
Publisher(s)Štefo Mai Morojna
Designer(s)Štefo Mai Morojna,
Programmer(s)Štefo Mai Morojna, Jordi van der Molen, Chris Christo
Artist(s)Štefo Mai Morojna
Composer(s)Davi Vasc, Ashton Mills
EngineUnity
Platform(s)
ReleaseiOS, iPadOS
  • WW: 29 Nov 2017
[1] Android
  • WW: 5 Dec 2017
[2] Steam
  • WW: 18 February 2022
[3]
Genre(s)Space flight simulation
Mode(s)Single-player

The player can create worlds based on templates, there is only one template in the base game which has The Sun, The Four Inner Planets and Their Moons, Jupiter and The Galilean Moons. Jupiter and Galilean Moons can only be unlocked with an expansion pack. In-Game Purchases Can Be Avoidable However By Buying the steam version for just 11$

Gameplay

The rocket can be created via the build menu, with different categories like engines or aerodynamics.

The Build Menu

Build menu(with expansion pack)

The build menu has parts that can be dragged into the build area.With the help of symmetry option (bottom left) players can build rockets with ease.

In order to launch the rocket the player must push the launch button in the top right corner. After selecting the launch button the rocket is taken to the launchpad.

Launching The Rocket

Launching interface

To launch the rocket the player has to enable the engines by tapping them, then the player has to turn on the thrusters by tapping the button on the right side of the screen; below the button is a slider that allows you to control the thrust, when launching a rocket the slider is automatically set to 50% but can be increased or decreased before activating the thrusters. Getting to orbit is easy, there is a angle indicator which shows the needed angle to get to orbit. once you get to orbit you can do various things(Some examples are. 1: Deploying a satellite. 2: Going to another planet. 3: Docking and with skill, you can make a space station)

To turn parts on or off they need to be tapped or included in the staging.[4]

Updates

Past Updates:[5]

1.0 Initial Release

November 30th, 2017.

1.0.1

January 31st, 2018.

Bug Fixes.

1.1

February 6th, 2018.

Rework of the building system.

Three new parts.

Increased build space.

Bug Fixes.

1.2

February 7th, 2018.

Improvements to build system.

Bug Fixes.

1.3

February 20th, 2018.

Improvements to the build system.

Bug Fixes.

1.31

March 29th, 2018.

New wheel part

Docking tutorial.

Community links.

Bug Fixes.

1.35 Beta

May 6th, 2018.

Added Batteries and two other electricity parts.

1.35

May 8th, 2018

Rocket sharing.

Electric system.

Fuel transfer.

New flame textures.

Bug Fixes.

1.4

September 1st, 2018.

Engine changes.

Adaptable fuel tanks and fairings.

Rocket skins.

Large version of parts.

New fairings.

Build space increased.

Build editor has line to indicate the middle.

Thrust-Weight indicator.

Earth's Sphere of Influence is smaller.

Jupiter and the Galilean moons.

Bigger Launchpad.

Removed probe from user interface.

New lighting.

Clouds.

1.4.06

Sep 9, 2018.

Bug Fixes.

1.5 The Foundation Update.

June 4th/5th, 2020.

Worlds system.

In the future, worlds will allow you to have a separate sandbox and career worlds.

Each world can have its own set of custom planets.

Added a legacy system that automatically converts 1.4 blueprints, quicksaves, and custom planets to 1.5.

Increased zoom distance.

Increased build height.

Added build persistent.

Added symmetry mode.

New build grid texture.

Improved part adaptation system, parts now adapt to a more wide variety of sizes, newly placed part now adapts to existing ones.

Select Tool.

Parts.

New skins.

Added skins to fairings, nosecones, and stage separators.

Added revert to launch and revert to build.

Improved fuel transfer.

Added horizontal/vertical velocity indicators.

Added Achievements for lower/upper atmosphere, high/low/capture orbit and crashes.

Reduced Phobos and Deimos diameter to a more realistic size.

Completely new aerodynamics systems, drag now only applies to exposed surfaces (will be easier to visualize once re-entry is added).

New cleaner visual design.

New smooth animations.

High detail terrain in Map Mode.

Added a completely new navigation system, select a destination and an optima trajectory to an encounter will be automatically calculated.

Reworked touch input system.

Dark UI.

Translucent UI.

More responsive buttons.

Opening any menu pauses the game.

New end mission menu.

New Roadmap and patch notes.

Settings are now accessible from any scene.

Added renaming and reordering to load menu.

Added load screens.

Added translations.

Added translations folder that allows you to easily create custom translations.

New star background.

New part lighting system.

New part render order system.

Added 3 new music tracks, Depths of Space, Space whales and Long journey.

Added option to purchase specific expansions.

Added expansions bundle.

Added prices in local currency.

Improved performance of big rockets.

Reduced startup time.

Each world can have a different set of custom planets.

Added custom heightmaps folder.

Textures and heightmaps now use width/height for sizing.

Detail levels are now automatically generated.

Game now exports an example solar system file.

Game now retains default solar system.

Timewarp max and zoom distance now automatically scales with planet sizes.

Added an extensive planet editing debug system.

Some parts now have width/height/size variables, part properties will now scale with them.

Part pivots are now always top center or bottom center.

Fully removed big probe

Bug Fixes.

1.52 Staging.

May 1st, 2021.

Staging.

Redesigned part description menu.

Tweak parts in build menu.

Naming rockets.

Hold in build menu to select multiple parts in an area.

Korean translations.

Bug fixes.

Files can be accessed on Ios.

Parts can be scaled down in files.

Fixed scale reset when docking.

Added orbit direction and has terrain collider values for planets.

1.53 Reentry.

December 10th, 2021

Reentry effects and aerodynamic stress that destroy parts.

Adds a plasma effect when reentering

Brought back 1.4 fairing textures

Added physics 2x time warp

Added infinite build space

Future updates:

1.54 Visual Effects, Particles and Sounds.

Most likely a texture fix/update.

1.55 Solid Rocket Boosters.

Solid rocket boosters are uncontrollable when activated but may be more efficient or cost less when career mode is added.

1.6 Astronauts.

The ability to transfer crew from one ship to another. Extravehicular activity may be possible.

1.7 Career.

A mode that will give contracts that will fund science missions which will allow you to research new technologies.

1.8 Outer Planets.

The other planets beyond Jupiter, such as Saturn, Uranus, Neptune and possibly Pluto.

NOTE: Updates may change over time

The Electric System.

1.5 was intended to revamp the electric system but it released early, currently wheels work without electricity, and ion engines only use fuel. Batteries and RTGs can not be found in the build menu and are grayed out in existing buildings and blueprints. It has been confirmed that The Electric System will be re-added in a future update.

Expansion Packs

There are five expansion packs and three expansion bundle in the game.

Expansions:

Parts - $6.99 Cad / $5.45 USD

This expansion adds larger versions of existing parts, making farther destinations easier to reach.

Skins - $3.99 Cad / $3.11 USD

This expansion adds various skins and textures which can be added to fuel tanks, nose cones, fairings, and aerodynamic fuselages.

Planets - $5.49 Cad / $4.28 USD

This expansion adds the fifth planet, Jupiter, and it’s four biggest moons: Io, Europa, Ganymede, and Callisto. Also adds Planet / World editing

Cheats - $6.99 Cad / $5.45 USD

This expansion adds Infinite fuel, No Gravity - doesn't get rid of orbits, No Atmospheric Drag, No Collision Damage, and No Heat Damage

Infinite Build Area - $3.99 Cad / $3.11 USD

This expansion makes the build area infinite

Bundles:

Builder Bundle - $8.49 Cad / $6.62 USD

Parts and Skins Expansions

Sandbox Bundle - $8.49 Cad / $6.62 USD

Cheats and Infinite Build Area Expansions

Full Bundle - $16.99 Cad / $13.25 USD

All Expansions in one

See also

Space flight simulation game(genre)

List of Spaceflight Simulation Games

Kerbal Space Program

Kerbal Space Program 2

Space Flight Simulator - Play Store

Space Flight Simulator - Apple App Store

Official YouTube channel by Stefo Mai Morojna

Soundtrack

  1. ^ "Spaceflight Simulator on the App Store". App Store Preview. Retrieved 24 July 2020.
  2. ^ "Spaceflight Simulator - Android app on AppBrain". AppBrain. Retrieved 24 July 2020.
  3. ^ "Spaceflight Simulator on Steam". Steam (service) Preview. Retrieved 12 October 2021.
  4. ^ "Staging". Spaceflight Simulator Wiki. Retrieved 18 February 2022.
  5. ^ "Version History". Spaceflight Simulator Wiki. Retrieved 18 February 2022.