Engineering cybernetics
Engineering cybernetics also known as technical cybernetics or cybernetic engineering, is the branch of cybernetics concerned with applications in engineering, in fields such as control engineering and robotics.
History
Qian Xuesen (Hsue-Shen Tsien) defined engineering cybernetics as a theoretical field of "engineering science"[1] that could inform engineering practice. Qian defined the purpose of engineering cybernetics as to "study those parts of the broad science of cybernetics which have direct engineering applications in designing controlled or guided systems".[2] The remainder of his work further goes to describe the mathematical and engineering concepts of cybernetic idea's as understood at the time to be broken down into granular scientific concepts for application.
In the 2020s, concerns with the social consequences of cyber-physical systems, have led to calls to develop "a new branch of engineering", "drawing on the history of cybernetics and reimagining it for our 21st century challenges".[3]
Popular usage
1960's - An example of engineering cybernetics is a device designed in the mid-1960s by General Electric Company. Referred to as a CAM (cybernetic anthropomorphous machine), this machine was designed for use by the US Army ground troops. Operated by one man in a "cockpit" at the front end, the machine's "legs" steps were duplicates of the leg movements of the harnessed operator.
In Media
1990's - Neon Genesis Evangelion the Japanese animation (anime) TV series featured giant robots piloted by humans that had a connection to the host machine via biological impulses.
See also
References
- ^ Tsien, Hsue-Shen (1954). Engineering Cybernetics. McGraw-Hill. Page vii
- ^ Tsien, Hsue-Shen (1954). Engineering Cybernetics. McGraw-Hill.
- ^ https://3ainstitute.org/