TIGSource
Appearance
TIGSource, short for The Independent Game Source, is a news blog and Internet community centered around the creation of independent video games, founded in 2005 by Jordan Magnuson but soon taken over by Derek Yu, both independent game developers themselves.[1] It's forums are particularly notable as the place where the first work-in-progress version of Minecraft was released in May 2009, and where the game found its first audience.[2][3] The site has also been a key player in changing the perception of independent video games as merely casual games to that of an art form.[4][5][6]
References
- ^ Sharp, John. Debugging Game History: A Critical Lexicon. pp. 259–260.
- ^ The Routledge Companion to Imaginary Worlds. Routledge. 2017.
- ^ Polinsky, Paige V. (2019). Minecraft. p. 28.
- ^ Juul, Jesper (2019). Handmade Pixels - Independent Video Games and the Quest for Authenticity. p. 86.
- ^ Brown, Pierson; Schram, Brian R. "Intermediating the Everyday: Indie Game Development and the Labour of Co-Working Spaces".
{{cite journal}}
: Cite journal requires|journal=
(help) - ^ Hill-Whittall, Richard (2015). The Indie Game Developer Handbook. p. 152.
This article has not been added to any content categories. Please help out by adding categories to it so that it can be listed with similar articles. (July 2021) |