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„Windows Sound System“ – Versionsunterschied

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correcting serious mistakes like confusing the MPC and WSS, and the Crystal WSS compatible chips arrives 2 years later than Microsoft/Analog Devices cards. Added my sources.
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{{Unreferenced stub|auto=yes|date=December 2009}}
{{Unreferenced stub|auto=yes|date=December 2009}}
'''Windows Sound System''' ('''WSS''') was a [[sound card]] specification developed by [[Microsoft]] for use in their [[Windows 3.0#Multimedia Extensions|Windows 3.0 with MPC extensions]]. WSS featured support for up to 16-bit 48 kHz digital sampling, better than the contemporary [[Sound Blaster Pro]]. Also, the WSS featured RCA analog audio outputs, an uncommon feature among sound cards of this era.
'''Windows Sound System''' ('''WSS''') was a [[sound card]] specification developed by [[Microsoft]] released at the end of 1992 for [[Windows 3.1]]. WSS featured support for up to 16-bit 48 kHz digital sampling, better than the contemporary [[Sound Blaster Pro]]. Also, the WSS featured RCA analog audio outputs, an uncommon feature among sound cards of this era.


The WSS 2.0 drivers released in 1993 included a DOS driver, WSSXLAT.EXE, that provided Sound Blaster 16 compatibility for digital sampling, however they did not provide support for FM or wavetable synthesis.
The WSS 1.0a drivers released in February 1993, introduced single-mode DMA, supports games in MS-DOS, supports [[Ad_Lib,_Inc.|Ad Lib]] and [[Sound Blaster]] emulation.<br />The WSS 2.0 drivers released in October 1993, supports OEM sound cards also ([[Media Vision]], [[Creative Labs]], [[ESS Technology]]), improved DOS driver, WSSXLAT.EXE, that provided Sound Blaster 16 compatibility for digital sampling, however they did not provide support for FM or wavetable synthesis.


Much like today's [[Intel High Definition Audio]], the actual hardware was standardized as well. WSS was based on [[Crystal Semiconductors]] [[CS4231]] [[codec]] [[integrated circuit|chip]].
Much like today's [[Intel High Definition Audio]], the actual hardware was standardized as well. WSS was based on [[Analog Devices]] AD1848 [[codec]] [[integrated circuit|chip]] with [[Yamaha]] OPL3 ([[YMF262-M|YMF262]]) [[frequency modulation synthesis|FM synthesis]] [[sound chip]].

==References==
* [http://support.microsoft.com/kb/121259 Comparing Features of Windows Sound System 1.0, 1.0a, and 2.0], Microsoft
* [http://support.microsoft.com/kb/107186 Contents of the Windows Sound System 1.0 README.TXT], Microsoft
* [http://www.thefreelibrary.com/ANALOG+DEVICES+SUPPORTS+MICROSOFT'S+NEW+WINDOWS+SOUND+SYSTEM-a012576376 Analog Devices supports Microsoft's new Windows Sound System], September 21, 1992 [[TheFreeDictionary.com]]
* [http://www.yjfy.com/museum/sound/microsoft.htm Microsoft Windows Sound System soundcards], YJFY Computer Component Museum


[[Category:Computer hardware]]
[[Category:Computer hardware]]

Version vom 13. Dezember 2011, 12:01 Uhr

Vorlage:Unreferenced stub Windows Sound System (WSS) was a sound card specification developed by Microsoft released at the end of 1992 for Windows 3.1. WSS featured support for up to 16-bit 48 kHz digital sampling, better than the contemporary Sound Blaster Pro. Also, the WSS featured RCA analog audio outputs, an uncommon feature among sound cards of this era.

The WSS 1.0a drivers released in February 1993, introduced single-mode DMA, supports games in MS-DOS, supports Ad Lib and Sound Blaster emulation.
The WSS 2.0 drivers released in October 1993, supports OEM sound cards also (Media Vision, Creative Labs, ESS Technology), improved DOS driver, WSSXLAT.EXE, that provided Sound Blaster 16 compatibility for digital sampling, however they did not provide support for FM or wavetable synthesis.

Much like today's Intel High Definition Audio, the actual hardware was standardized as well. WSS was based on Analog Devices AD1848 codec chip with Yamaha OPL3 (YMF262) FM synthesis sound chip.

References


Vorlage:Compu-hardware-stub