https://de.wikipedia.org/w/index.php?action=history&feed=atom&title=Unreal_Engine
Unreal Engine - Versionsgeschichte
2025-11-22T09:36:56Z
Versionsgeschichte dieser Seite in Wikipedia
MediaWiki 1.46.0-wmf.3
https://de.wikipedia.org/w/index.php?title=Unreal_Engine&diff=261532777&oldid=prev
LennBr: /* Unreal Engine 5 */ Die Gilde – Europa 1410
2025-11-14T02:06:22Z
<p><span class="autocomment">Unreal Engine 5: </span> Die Gilde – Europa 1410</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version vom 14. November 2025, 03:06 Uhr</td>
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LennBr
https://de.wikipedia.org/w/index.php?title=Unreal_Engine&diff=261262576&oldid=prev
LennBr: /* Unreal Engine 5 */
2025-11-05T08:32:01Z
<p><span class="autocomment">Unreal Engine 5</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version vom 5. November 2025, 09:32 Uhr</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| 2026</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| Alkimia Interactive</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| Alkimia Interactive</div></td>
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LennBr
https://de.wikipedia.org/w/index.php?title=Unreal_Engine&diff=261262237&oldid=prev
LennBr: /* Unreal Engine 5 */
2025-11-05T08:22:04Z
<p><span class="autocomment">Unreal Engine 5</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version vom 5. November 2025, 09:22 Uhr</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[Strikerz Inc.]]</div></td>
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LennBr
https://de.wikipedia.org/w/index.php?title=Unreal_Engine&diff=260945815&oldid=prev
LennBr: /* Unreal Engine 5 */ Update
2025-10-26T16:06:38Z
<p><span class="autocomment">Unreal Engine 5: </span> Update</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version vom 26. Oktober 2025, 17:06 Uhr</td>
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<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Der Absatz wurde verschoben. Klicken, um zur alten Stelle zu springen." href="#movedpara_5_0_lhs">⚫</a></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|2025</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_3_1_rhs"></a>| [[Gothic Remake]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
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LennBr
https://de.wikipedia.org/w/index.php?title=Unreal_Engine&diff=258933959&oldid=prev
Crazy1880: linkfix
2025-08-17T08:31:47Z
<p>linkfix</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Nächstältere Version</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version vom 17. August 2025, 09:31 Uhr</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Am 13. Mai 2020 wurde die Unreal Engine 5 vorgestellt. Die Tech-Demo ''Lumen in the Land of Nanite'', die auf der [[PlayStation 5]] läuft, zeigt zwei neue Kern-Technologien. ''Nanite'' soll es Entwicklern erlauben, 3D-Modelle mit einer hohen Polygondichte ohne Baking und [[Normal Mapping]] direkt in die Engine zu importieren. Die Beleuchtungs-Technologie ''Lumen'' soll [[Global Illumination]] in Echtzeit ermöglichen und komplexe Lichtsimulationen mit Lichtreflexionen und -Brechungen erlauben.<ref>[https://www.gamestar.de/artikel/unreal-engine-5-vorgestellt-neue-grafik-engine,3357727.html Unreal Engine 5 vorgestellt! Erste Tech-Demo zeigt fantastische Grafik der NextGen-Engine] (13. Mai 2020)</ref> Zusätzlich wurde das Lizenzierungsmodell geändert: Eine Lizenzgebühr von 5 % wird erst fällig wenn das jeweilige Produkt Bruttoeinnahmen von mehr als 1 Million US-Dollar erzielt, davor ist die – auch kommerzielle – Nutzung komplett kostenfrei.<ref name=":1" /><ref name=":2" /></div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Am 13. Mai 2020 wurde die Unreal Engine 5 vorgestellt. Die Tech-Demo ''Lumen in the Land of Nanite'', die auf der [[PlayStation 5]] läuft, zeigt zwei neue Kern-Technologien. ''Nanite'' soll es Entwicklern erlauben, 3D-Modelle mit einer hohen Polygondichte ohne Baking und [[Normal Mapping]] direkt in die Engine zu importieren. Die Beleuchtungs-Technologie ''Lumen'' soll [[Global Illumination]] in Echtzeit ermöglichen und komplexe Lichtsimulationen mit Lichtreflexionen und -Brechungen erlauben.<ref>[https://www.gamestar.de/artikel/unreal-engine-5-vorgestellt-neue-grafik-engine,3357727.html Unreal Engine 5 vorgestellt! Erste Tech-Demo zeigt fantastische Grafik der NextGen-Engine] (13. Mai 2020)</ref> Zusätzlich wurde das Lizenzierungsmodell geändert: Eine Lizenzgebühr von 5 % wird erst fällig wenn das jeweilige Produkt Bruttoeinnahmen von mehr als 1 Million US-Dollar erzielt, davor ist die – auch kommerzielle – Nutzung komplett kostenfrei.<ref name=":1" /><ref name=":2" /></div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Am 5. April 2022 wurde die Unreal Engine 5 veröffentlicht, nachdem sie sich seit 26. Mai 2021 im [[Early Access]] befand.<ref>{{Internetquelle |autor=Thilo Bayer |url=https://www.pcgameshardware.de/Unreal-Engine-Software-239301/News/UE5-ist-fertig-1392589/ |titel=Unreal Engine 5 ist fertig: Besserer Path Tracer und beeindruckende Demos |werk=PC Games Hardware |datum=2022-04-05 |sprache=de |abruf=2022-04-05}}</ref><ref>{{Internetquelle |url=https://www.unrealengine.com/en-US/blog/unreal-engine-5-is-now-available-in-early-access |titel=Unreal Engine 5 is now available in Early Access!<del style="font-weight: bold; text-decoration: none;"> |sprache=en-US</del> |datum=2021-05-26 |abruf=2022-04-05}}</ref></div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Am 5. April 2022 wurde die Unreal Engine 5 veröffentlicht, nachdem sie sich seit 26. Mai 2021 im [[Early Access]] befand.<ref>{{Internetquelle |autor=Thilo Bayer |url=https://www.pcgameshardware.de/Unreal-Engine-Software-239301/News/UE5-ist-fertig-1392589/ |titel=Unreal Engine 5 ist fertig: Besserer Path Tracer und beeindruckende Demos |werk=PC Games Hardware |datum=2022-04-05 |sprache=de |abruf=2022-04-05}}</ref><ref>{{Internetquelle |url=https://www.unrealengine.com/en-US/blog/unreal-engine-5-is-now-available-in-early-access |titel=Unreal Engine 5 is now available in Early Access! |datum=2021-05-26<ins style="font-weight: bold; text-decoration: none;"> |sprache=en-US</ins> |abruf=2022-04-05}}</ref></div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Die Unreal Engine 5 stand vor dem im Juni 2025 veröffentlichten Update auf Version 5.6, das laut Berichten Performancesteigerungen um 30 bis 35 % und Grafikoptimierungen umfasste<ref>{{Internetquelle<del style="font-weight: bold; text-decoration: none;"> |autor=</del> |url=https://www.tomshardware.com/video-games/pc-gaming/paris-demo-shows-unreal-engine-5-6-is-up-to-30-percent-faster-than-the-current-version-which-suffers-from-infamously-bad-performance-new-version-also-delivers-better-graphics-fidelity |titel=Unreal Engine 5.6 up to 30% faster than the infamously bad version it succeeds -- better graphics fidelity promised, too |werk=tomshardware.com |hrsg=[[Tom’s Hardware]] |datum=2025-06-22 |sprache=en |abruf=2025-07-29}}</ref><ref>{{Internetquelle<del style="font-weight: bold; text-decoration: none;"> |autor=</del> |url=https://www.techpowerup.com/338220/unreal-engine-5-6-delivers-up-to-35-performance-improvement-over-v5-4 |titel=Unreal Engine 5.6 Delivers Up to 35% Performance Improvement Over v5.4 |werk=techpowerup.com |datum=2025-06-21 |sprache=en |abruf=2025-07-29}}</ref> in der Kritik, die falschen Prioritäten gesetzt zu haben. Die neuen grafischen Technologien böten kaum einen visuellen Mehrwert, dafür laufen Spiele auf Basis dieser Engine nicht mehr wirklich flüssig; zum Ausgleich müsste dann eine [[Künstliche Intelligenz|KI]]-basierte [[Motion-Interpolation|Zwischenbildberechnung]] oder [[Skalierung (Computergrafik)|Hochskalierung]] eingesetzt werden, was wiederum für störende [[Artefakt (Computergrafik)|Artefakte]] sorge.<ref>{{Internetquelle |url=https://www.pcgames.de/Spiele-Thema-239104/Kolumnen/Geht-mir-weg-mit-Unreal-Engine-5-und-Co-Beim-Wettruesten-um-die-beste-Grafik-verlieren-wir-alle-1468068/ |titel=Geht mir weg mit Unreal Engine 5 und Co. - Beim Wettrüsten um die "beste" Grafik verlieren wir alle |werk=PC Games |datum=2025-03-12 |sprache=de |abruf=2025-05-04}}</ref><ref>{{Internetquelle<del style="font-weight: bold; text-decoration: none;"> |autor=</del> |url=https://www.heise.de/meinung/Oblivion-Remastered-zeigt-auch-die-haesslichen-Seiten-der-Unreal-Engine-10359035.html |titel="Oblivion Remastered" zeigt auch die hässlichen Seiten der Unreal Engine |werk=heise online |datum=2025-04-23 |sprache=de |abruf=2025-05-04}}</ref></div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Die Unreal Engine 5 stand vor dem im Juni 2025 veröffentlichten Update auf Version 5.6, das laut Berichten Performancesteigerungen um 30 bis 35 % und Grafikoptimierungen umfasste<ref>{{Internetquelle |url=https://www.tomshardware.com/video-games/pc-gaming/paris-demo-shows-unreal-engine-5-6-is-up-to-30-percent-faster-than-the-current-version-which-suffers-from-infamously-bad-performance-new-version-also-delivers-better-graphics-fidelity |titel=Unreal Engine 5.6 up to 30<ins style="font-weight: bold; text-decoration: none;"> </ins>% faster than the infamously bad version it succeeds -- better graphics fidelity promised, too |werk=tomshardware.com |hrsg=[[Tom’s Hardware]] |datum=2025-06-22 |sprache=en |abruf=2025-07-29}}</ref><ref>{{Internetquelle |url=https://www.techpowerup.com/338220/unreal-engine-5-6-delivers-up-to-35-performance-improvement-over-v5-4 |titel=Unreal Engine 5.6 Delivers Up to 35<ins style="font-weight: bold; text-decoration: none;"> </ins>% Performance Improvement Over v5.4 |werk=techpowerup.com |datum=2025-06-21 |sprache=en |abruf=2025-07-29}}</ref> in der Kritik, die falschen Prioritäten gesetzt zu haben. Die neuen grafischen Technologien böten kaum einen visuellen Mehrwert, dafür laufen Spiele auf Basis dieser Engine nicht mehr wirklich flüssig; zum Ausgleich müsste dann eine [[Künstliche Intelligenz|KI]]-basierte [[Motion-Interpolation|Zwischenbildberechnung]] oder [[Skalierung (Computergrafik)|Hochskalierung]] eingesetzt werden, was wiederum für störende [[Artefakt (Computergrafik)|Artefakte]] sorge.<ref>{{Internetquelle |url=https://www.pcgames.de/Spiele-Thema-239104/Kolumnen/Geht-mir-weg-mit-Unreal-Engine-5-und-Co-Beim-Wettruesten-um-die-beste-Grafik-verlieren-wir-alle-1468068/ |titel=Geht mir weg mit Unreal Engine 5 und Co. - Beim Wettrüsten um die "beste" Grafik verlieren wir alle |werk=PC Games |datum=2025-03-12 |sprache=de |abruf=2025-05-04}}</ref><ref>{{Internetquelle |url=https://www.heise.de/meinung/Oblivion-Remastered-zeigt-auch-die-haesslichen-Seiten-der-Unreal-Engine-10359035.html |titel="Oblivion Remastered" zeigt auch die hässlichen Seiten der Unreal Engine |werk=heise online |datum=2025-04-23 |sprache=de |abruf=2025-05-04}}</ref></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Lizenzmodelle und Kosten ==</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Lizenzmodelle und Kosten ==</div></td>
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<td colspan="2" class="diff-lineno">Zeile 101:</td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Unreal wird aufgrund der weiten Verbreitung in der Industrie mittlerweile auch in diversen [[Berufsausbildung|Berufsausbildungen]] und [[Fachhochschule (Deutschland)|Studiengängen]] verwendet und gelehrt.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Unreal wird aufgrund der weiten Verbreitung in der Industrie mittlerweile auch in diversen [[Berufsausbildung|Berufsausbildungen]] und [[Fachhochschule (Deutschland)|Studiengängen]] verwendet und gelehrt.</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Ein Beispiel hierfür ist die [[Duale Ausbildung|duale Berufsausbildung]] zum [[<del style="font-weight: bold; text-decoration: none;">Gestalter für immersive Medien|</del>Gestalter für immersive Medien]], in der an machen [[Berufsschule|Berufsschulen]] auch die Unreal Engine zur Gestaltung und Entwicklung von [[Extended Reality|<del style="font-weight: bold; text-decoration: none;"> </del>XR Anwendungen und Games]] verwendet wird.</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Ein Beispiel hierfür ist die [[Duale Ausbildung|duale Berufsausbildung]] zum [[Gestalter für immersive Medien]], in der an machen [[Berufsschule|Berufsschulen]] auch die Unreal Engine zur Gestaltung und Entwicklung von [[Extended Reality|XR Anwendungen und Games]] verwendet wird.</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Spiele auf Basis der Unreal Engine (Auswahl) ==</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Spiele auf Basis der Unreal Engine (Auswahl) ==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Commonscat}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Commonscat}}</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://www.unrealengine.com/ unrealengine.com]</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [https://www.unrealengine.com/ unrealengine.com]</div></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [https://docs.unrealengine.com/ Unreal Entwickler-Netzwerk]<del style="font-weight: bold; text-decoration: none;"> </del></div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [https://docs.unrealengine.com/ Unreal Entwickler-Netzwerk]</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Einzelnachweise ==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Einzelnachweise ==</div></td>
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</table>
Crazy1880
https://de.wikipedia.org/w/index.php?title=Unreal_Engine&diff=258904379&oldid=prev
Griddings: Verlinkung
2025-08-16T05:23:29Z
<p>Verlinkung</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Nächstältere Version</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version vom 16. August 2025, 06:23 Uhr</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Bildungsangebot in Deutschland ==</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Bildungsangebot in Deutschland ==</div></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Unreal wird aufgrund der weiten Verbreitung in der Industrie mittlerweile auch in diversen [[<del style="font-weight: bold; text-decoration: none;">Duale Ausbildung</del>|Berufsausbildungen]] und [[Fachhochschule (Deutschland)|Studiengängen]] verwendet und gelehrt.</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Unreal wird aufgrund der weiten Verbreitung in der Industrie mittlerweile auch in diversen [[<ins style="font-weight: bold; text-decoration: none;">Berufsausbildung</ins>|Berufsausbildungen]] und [[Fachhochschule (Deutschland)|Studiengängen]] verwendet und gelehrt.</div></td>
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<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Ein Beispiel hierfür ist die<del style="font-weight: bold; text-decoration: none;"> duale</del> [[Berufsausbildung]] zum [[Gestalter für immersive Medien|Gestalter für immersive Medien]], in der an machen [[Berufsschule|Berufsschulen]] auch die Unreal Engine zur Gestaltung und Entwicklung von [[Extended Reality| XR Anwendungen und Games]] verwendet wird.</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Ein Beispiel hierfür ist die [[<ins style="font-weight: bold; text-decoration: none;">Duale Ausbildung|duale </ins>Berufsausbildung]] zum [[Gestalter für immersive Medien|Gestalter für immersive Medien]], in der an machen [[Berufsschule|Berufsschulen]] auch die Unreal Engine zur Gestaltung und Entwicklung von [[Extended Reality| XR Anwendungen und Games]] verwendet wird.</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Spiele auf Basis der Unreal Engine (Auswahl) ==</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Spiele auf Basis der Unreal Engine (Auswahl) ==</div></td>
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</table>
Griddings
https://de.wikipedia.org/w/index.php?title=Unreal_Engine&diff=258904365&oldid=prev
Griddings: Bildungsangebot in Deutschland hinzugefügt
2025-08-16T05:21:57Z
<p>Bildungsangebot in Deutschland hinzugefügt</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Nächstältere Version</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version vom 16. August 2025, 06:21 Uhr</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Die Unreal Engine und ihr Quellcode können kostenlos heruntergeladen und installiert werden, sie bietet den vollen Zugriff auf alle Funktionen. Eine Lizenzgebühr von 5 % wird erst fällig, wenn das jeweilige Produkt (z.&nbsp;B. ein Computerspiel) Bruttoeinnahmen von mehr als 1 Million US-Dollar erzielt. Davor ist die – auch kommerzielle – Nutzung komplett kostenfrei.<ref name=":1">{{Internetquelle |url=https://www.unrealengine.com/de/eula-reference/unreal-de |titel=Unreal® Engine End User License Agreement |sprache=en |abruf=2023-04-14}}</ref><ref name=":2">{{Internetquelle |url=https://www.pcgames.de/Unreal-Engine-Software-239301/News/Kostenlos-nutzen-Indie-Entwicklung-1350161/ |titel=Unreal Engine 4 bis Umsatz von einer Million Dollar kostenlos für Indie Studios |datum=2020-05-14 |sprache=de |abruf=2022-10-16}}</ref></div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Die Unreal Engine und ihr Quellcode können kostenlos heruntergeladen und installiert werden, sie bietet den vollen Zugriff auf alle Funktionen. Eine Lizenzgebühr von 5 % wird erst fällig, wenn das jeweilige Produkt (z.&nbsp;B. ein Computerspiel) Bruttoeinnahmen von mehr als 1 Million US-Dollar erzielt. Davor ist die – auch kommerzielle – Nutzung komplett kostenfrei.<ref name=":1">{{Internetquelle |url=https://www.unrealengine.com/de/eula-reference/unreal-de |titel=Unreal® Engine End User License Agreement |sprache=en |abruf=2023-04-14}}</ref><ref name=":2">{{Internetquelle |url=https://www.pcgames.de/Unreal-Engine-Software-239301/News/Kostenlos-nutzen-Indie-Entwicklung-1350161/ |titel=Unreal Engine 4 bis Umsatz von einer Million Dollar kostenlos für Indie Studios |datum=2020-05-14 |sprache=de |abruf=2022-10-16}}</ref></div></td>
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<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>== Bildungsangebot in Deutschland ==</div></td>
</tr>
<tr>
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<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Unreal wird aufgrund der weiten Verbreitung in der Industrie mittlerweile auch in diversen [[Duale Ausbildung|Berufsausbildungen]] und [[Fachhochschule (Deutschland)|Studiengängen]] verwendet und gelehrt.</div></td>
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<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
</tr>
<tr>
<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Ein Beispiel hierfür ist die duale [[Berufsausbildung]] zum [[Gestalter für immersive Medien|Gestalter für immersive Medien]], in der an machen [[Berufsschule|Berufsschulen]] auch die Unreal Engine zur Gestaltung und Entwicklung von [[Extended Reality| XR Anwendungen und Games]] verwendet wird.</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Spiele auf Basis der Unreal Engine (Auswahl) ==</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Spiele auf Basis der Unreal Engine (Auswahl) ==</div></td>
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</table>
Griddings
https://de.wikipedia.org/w/index.php?title=Unreal_Engine&diff=258434547&oldid=prev
~2025-29269-7: Terminator: Survivors soll angeblich noch dieses Jahr erscheinen
2025-07-30T17:03:47Z
<p>Terminator: Survivors soll angeblich noch dieses Jahr erscheinen</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version vom 30. Juli 2025, 18:03 Uhr</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|2025</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[Konami]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[Konami]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_1_0_rhs"></a>|-</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Der Absatz wurde verschoben. Klicken, um zur alten Stelle zu springen." href="#movedpara_3_1_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_1_1_rhs"></a>|[[Terminator: Survivors]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|2025</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Der Absatz wurde verschoben. Klicken, um zur alten Stelle zu springen." href="#movedpara_3_3_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_1_3_rhs"></a>|[[Nacon]]</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[ArcheAge 2]]</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[ArcheAge 2]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| TBA</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| TBA</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[Undead Labs]]</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[Undead Labs]]</div></td>
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<tr>
<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Der Absatz wurde verschoben. Klicken, um zur neuen Stelle zu springen." href="#movedpara_1_0_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_3_0_lhs"></a>|-</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Der Absatz wurde verschoben. Klicken, um zur neuen Stelle zu springen." href="#movedpara_1_1_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_3_1_lhs"></a>|[[Terminator: Survivors]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|TBA</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_3_3_lhs"></a>|[[Nacon]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[The Witcher IV]]</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[The Witcher IV]]</div></td>
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</table>
~2025-29269-7
https://de.wikipedia.org/w/index.php?title=Unreal_Engine&diff=258409291&oldid=prev
~2025-29269-7: /* Unreal Engine 5 */ UFL erschien offenbar vorheriges Jahr
2025-07-29T23:11:58Z
<p><span class="autocomment">Unreal Engine 5: </span> UFL erschien offenbar vorheriges Jahr</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version vom 30. Juli 2025, 00:11 Uhr</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| 2024</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[Bandai Namco Games]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_1_0_rhs"></a>|-</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_1_1_rhs"></a>|[[UFL (Computerspiel)|UFL]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|2024</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_1_3_rhs"></a>|[[Strikerz Inc.]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[Clair Obscur: Expedition 33]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[Clair Obscur: Expedition 33]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|TBA</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|TBA</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[Crystal Dynamics]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[Crystal Dynamics]]</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Der Absatz wurde verschoben. Klicken, um zur neuen Stelle zu springen." href="#movedpara_1_0_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_3_0_lhs"></a>|-</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Der Absatz wurde verschoben. Klicken, um zur neuen Stelle zu springen." href="#movedpara_1_1_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_3_1_lhs"></a>|<del style="font-weight: bold; text-decoration: none;"> </del>[[UFL (Computerspiel)|UFL]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| TBA</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Der Absatz wurde verschoben. Klicken, um zur neuen Stelle zu springen." href="#movedpara_1_3_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_3_3_lhs"></a>|<del style="font-weight: bold; text-decoration: none;"> </del>[[Strikerz Inc.]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[Unrecord]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[Unrecord]]</div></td>
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~2025-29269-7
https://de.wikipedia.org/w/index.php?title=Unreal_Engine&diff=258409266&oldid=prev
~2025-29269-7: Korrektur
2025-07-29T23:09:30Z
<p>Korrektur</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Nächstältere Version</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Version vom 30. Juli 2025, 00:09 Uhr</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| 2025</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[Rogue Factor]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[Rogue Factor]]</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Der Absatz wurde verschoben. Klicken, um zur alten Stelle zu springen." href="#movedpara_3_0_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_1_0_rhs"></a>|-</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Der Absatz wurde verschoben. Klicken, um zur alten Stelle zu springen." href="#movedpara_3_1_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_1_1_rhs"></a>| [[Instinction (Computerspiel)|Instinction]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| 2025</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Der Absatz wurde verschoben. Klicken, um zur alten Stelle zu springen." href="#movedpara_3_3_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_1_3_rhs"></a>| Hashbane Limited</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[Mafia: The Old Country]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[Mafia: The Old Country]]</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|TBA</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|WB Game Studios</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|WB Game Studios</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_3_0_lhs"></a>|-</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_3_1_lhs"></a>| [[Instinction (Computerspiel)|Instinction]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| TBA</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Der Absatz wurde verschoben. Klicken, um zur neuen Stelle zu springen." href="#movedpara_1_3_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_3_3_lhs"></a>| Hashbane Limited</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[Killing Floor 3]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| [[Killing Floor 3]]</div></td>
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~2025-29269-7